Reawakening the Past: The Role of Gamification in Preserving Cultural Legacy – A Case Study from Czechia

In recent years, there has been a growing emphasis on protecting both natural and cultural heritage, which often faces the threat of being forgotten or lost. The digital era and new technologies have opened up new opportunities to make these heritage sites accessible to the public. This trend is par...

Full description

Saved in:
Bibliographic Details
Main Authors: Petra Karvánková, Vojtěch Blažek, Renata Klufová, Jiří Rypl
Format: Article
Language:deu
Published: Editura ARC 2024-12-01
Series:Plural: History, Culture, Society
Subjects:
Online Access:https://plural.upsc.md/wp-content/uploads/2025/02/Revista-Plural_Vol_12_nr_2_2024_1.pdf
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1850190757680381952
author Petra Karvánková
Vojtěch Blažek
Renata Klufová
Jiří Rypl
author_facet Petra Karvánková
Vojtěch Blažek
Renata Klufová
Jiří Rypl
author_sort Petra Karvánková
collection DOAJ
description In recent years, there has been a growing emphasis on protecting both natural and cultural heritage, which often faces the threat of being forgotten or lost. The digital era and new technologies have opened up new opportunities to make these heritage sites accessible to the public. This trend is particularly evident in Czechia in the Sudetenland, where the German population was displaced after World War II. These regions, characterised by high depopulation rates, have significant tourism potential due to their rich natural and cultural resources. This study explores new directions in gamification and identifies successful examples in cultural heritage care. Using geospatial data, the research tests various gamification techniques in the field on the background of concepts STEM and HASS. The findings suggest that gamification is crucial for regional development and community engagement, leading to revitalising abandoned villages and economic diversification. The study highlights the importance of gamification in preserving cultural heritage and its role in regional development, education, and tourism. Rurex represents an innovative gamification process with significant potential for future development and sustainability.
format Article
id doaj-art-ac6f5a1dfbf3454e9bb7266ab836d175
institution OA Journals
issn 2345-1262
2345-184X
language deu
publishDate 2024-12-01
publisher Editura ARC
record_format Article
series Plural: History, Culture, Society
spelling doaj-art-ac6f5a1dfbf3454e9bb7266ab836d1752025-08-20T02:15:11ZdeuEditura ARCPlural: History, Culture, Society2345-12622345-184X2024-12-0112252410.37710/plural.v12i2_1Reawakening the Past: The Role of Gamification in Preserving Cultural Legacy – A Case Study from CzechiaPetra Karvánková0https://orcid.org/0000-0002-5513-2161Vojtěch Blažek1https://orcid.org/0000-0002-3499-5232Renata Klufová2https://orcid.org/0000-0002-8493-9933Jiří Rypl3https://orcid.org/0000-0002-2280-8620University of South Bohemia in České Budějovice, CzechiaUniversity of South Bohemia in České Budějovice, CzechiaUniversity of South Bohemia in České Budějovice, CzechiaUniversity of South Bohemia in České Budějovice, CzechiaIn recent years, there has been a growing emphasis on protecting both natural and cultural heritage, which often faces the threat of being forgotten or lost. The digital era and new technologies have opened up new opportunities to make these heritage sites accessible to the public. This trend is particularly evident in Czechia in the Sudetenland, where the German population was displaced after World War II. These regions, characterised by high depopulation rates, have significant tourism potential due to their rich natural and cultural resources. This study explores new directions in gamification and identifies successful examples in cultural heritage care. Using geospatial data, the research tests various gamification techniques in the field on the background of concepts STEM and HASS. The findings suggest that gamification is crucial for regional development and community engagement, leading to revitalising abandoned villages and economic diversification. The study highlights the importance of gamification in preserving cultural heritage and its role in regional development, education, and tourism. Rurex represents an innovative gamification process with significant potential for future development and sustainability. https://plural.upsc.md/wp-content/uploads/2025/02/Revista-Plural_Vol_12_nr_2_2024_1.pdfheritagegamificationstem and hassrurex
spellingShingle Petra Karvánková
Vojtěch Blažek
Renata Klufová
Jiří Rypl
Reawakening the Past: The Role of Gamification in Preserving Cultural Legacy – A Case Study from Czechia
Plural: History, Culture, Society
heritage
gamification
stem and hass
rurex
title Reawakening the Past: The Role of Gamification in Preserving Cultural Legacy – A Case Study from Czechia
title_full Reawakening the Past: The Role of Gamification in Preserving Cultural Legacy – A Case Study from Czechia
title_fullStr Reawakening the Past: The Role of Gamification in Preserving Cultural Legacy – A Case Study from Czechia
title_full_unstemmed Reawakening the Past: The Role of Gamification in Preserving Cultural Legacy – A Case Study from Czechia
title_short Reawakening the Past: The Role of Gamification in Preserving Cultural Legacy – A Case Study from Czechia
title_sort reawakening the past the role of gamification in preserving cultural legacy a case study from czechia
topic heritage
gamification
stem and hass
rurex
url https://plural.upsc.md/wp-content/uploads/2025/02/Revista-Plural_Vol_12_nr_2_2024_1.pdf
work_keys_str_mv AT petrakarvankova reawakeningthepasttheroleofgamificationinpreservingculturallegacyacasestudyfromczechia
AT vojtechblazek reawakeningthepasttheroleofgamificationinpreservingculturallegacyacasestudyfromczechia
AT renataklufova reawakeningthepasttheroleofgamificationinpreservingculturallegacyacasestudyfromczechia
AT jirirypl reawakeningthepasttheroleofgamificationinpreservingculturallegacyacasestudyfromczechia