Using Digital Games to Teach History: A Design-Based Study
The present study aims to examine prospective history teachers’ process of using digital games to design history lessons and delivering the designed lessons in virtual classrooms. The study employed a design-based research model and was conducted with 31 participants selected based on the criterion...
Saved in:
Main Author: | Çelik Türkan |
---|---|
Format: | Article |
Language: | English |
Published: |
Sciendo
2023-12-01
|
Series: | Research on Education and Media |
Subjects: | |
Online Access: | https://doi.org/10.2478/rem-2023-0020 |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
DIGITAL AND NON-DIGITAL GAMES IN YOUNG LEARNER EFL CLASSROOMS AT WARTIME IN UKRAINE
by: Ilona Huszti, et al.
Published: (2024-10-01) -
Children’s games and activities during remote education
by: Kamila Wichrowska, et al.
Published: (2022-10-01) -
Building digital platform ecosystems: A synthetization of fundamental design topics from a literature review
by: Thomas Goertler, et al.
Published: (2025-06-01) -
Impact of Teachers’ Qualification on Effective Teaching and Learning of Senior Four History Class in Kajara County Ntungamo District
by: Mugoya, Peter
Published: (2022) -
Digital Words of Wisdom? Milia (AppleTree), An Online Platform for Digital Storytelling
by: Spanoudakis Manolis, et al.
Published: (2015-10-01)