Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik
Many high school students lack certainty in determining their future careers after graduation. This quasi-experimental study examined the significant improvement in career maturity of grade 12 students through the application of Problem-Based Learning (PBL) and the use of a career guidance board gam...
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Format: | Article |
Language: | English |
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Satya Wacana University Press
2025-01-01
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Series: | Scholaria: Jurnal Pendidikan dan Kebudayaan |
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Online Access: | https://ejournal.uksw.edu/scholaria/article/view/14278 |
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author | Firosalia Kristin Tritjahjo Danny Soesilo Yustinus Windrawanto Aurellia Jeslyn Adi Nurhidayat |
author_facet | Firosalia Kristin Tritjahjo Danny Soesilo Yustinus Windrawanto Aurellia Jeslyn Adi Nurhidayat |
author_sort | Firosalia Kristin |
collection | DOAJ |
description | Many high school students lack certainty in determining their future careers after graduation. This quasi-experimental study examined the significant improvement in career maturity of grade 12 students through the application of Problem-Based Learning (PBL) and the use of a career guidance board game, "Career Racing," in group guidance. The subjects were 10 students from grade 12 IPS 1 selected using purposive random sampling based on low and moderate career maturity characteristics. Data were collected through observation and a career maturity scale developed based on Donald Super's theory of career maturity. Data analysis employed the Mann-Whitney U test to compare the career maturity levels of the experimental and control groups after treatment. The results showed a significant difference in post-test career maturity scores between the experimental and control groups (asymp. sig. = 0.046), with the experimental group exhibiting a higher mean rank (6.83) than the control group (3.50). Therefore, the career maturity of the grade 12 students improved significantly through the implementation of PBL and the use of the "Career Racing" board game.
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format | Article |
id | doaj-art-a84e3194e59f4e2492c1ff9973adaee4 |
institution | Kabale University |
issn | 2088-3439 2549-9653 |
language | English |
publishDate | 2025-01-01 |
publisher | Satya Wacana University Press |
record_format | Article |
series | Scholaria: Jurnal Pendidikan dan Kebudayaan |
spelling | doaj-art-a84e3194e59f4e2492c1ff9973adaee42025-01-20T04:05:06ZengSatya Wacana University PressScholaria: Jurnal Pendidikan dan Kebudayaan2088-34392549-96532025-01-0115110.24246/j.js.2025.v15.i1.p93-100Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik Firosalia Kristin0Tritjahjo Danny Soesilo1Yustinus Windrawanto2Aurellia Jeslyn3Adi Nurhidayat4Universitas Kristen Satya WacanaUniversitas Kristen Satya WacanaUniversitas Kristen Satya WacanaUniversitas Kristen Satya WacanaUniversitas Kristen Satya WacanaMany high school students lack certainty in determining their future careers after graduation. This quasi-experimental study examined the significant improvement in career maturity of grade 12 students through the application of Problem-Based Learning (PBL) and the use of a career guidance board game, "Career Racing," in group guidance. The subjects were 10 students from grade 12 IPS 1 selected using purposive random sampling based on low and moderate career maturity characteristics. Data were collected through observation and a career maturity scale developed based on Donald Super's theory of career maturity. Data analysis employed the Mann-Whitney U test to compare the career maturity levels of the experimental and control groups after treatment. The results showed a significant difference in post-test career maturity scores between the experimental and control groups (asymp. sig. = 0.046), with the experimental group exhibiting a higher mean rank (6.83) than the control group (3.50). Therefore, the career maturity of the grade 12 students improved significantly through the implementation of PBL and the use of the "Career Racing" board game. https://ejournal.uksw.edu/scholaria/article/view/14278Career MaturityProblem-Based LearningBoard Game Career Racing |
spellingShingle | Firosalia Kristin Tritjahjo Danny Soesilo Yustinus Windrawanto Aurellia Jeslyn Adi Nurhidayat Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik Scholaria: Jurnal Pendidikan dan Kebudayaan Career Maturity Problem-Based Learning Board Game Career Racing |
title | Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik |
title_full | Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik |
title_fullStr | Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik |
title_full_unstemmed | Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik |
title_short | Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik |
title_sort | penerapan model problem based learning dan penggunaan board game career racing dalam peningkatan kematangan karier peserta didik |
topic | Career Maturity Problem-Based Learning Board Game Career Racing |
url | https://ejournal.uksw.edu/scholaria/article/view/14278 |
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