Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik

Many high school students lack certainty in determining their future careers after graduation. This quasi-experimental study examined the significant improvement in career maturity of grade 12 students through the application of Problem-Based Learning (PBL) and the use of a career guidance board gam...

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Main Authors: Firosalia Kristin, Tritjahjo Danny Soesilo, Yustinus Windrawanto, Aurellia Jeslyn, Adi Nurhidayat
Format: Article
Language:English
Published: Satya Wacana University Press 2025-01-01
Series:Scholaria: Jurnal Pendidikan dan Kebudayaan
Subjects:
Online Access:https://ejournal.uksw.edu/scholaria/article/view/14278
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author Firosalia Kristin
Tritjahjo Danny Soesilo
Yustinus Windrawanto
Aurellia Jeslyn
Adi Nurhidayat
author_facet Firosalia Kristin
Tritjahjo Danny Soesilo
Yustinus Windrawanto
Aurellia Jeslyn
Adi Nurhidayat
author_sort Firosalia Kristin
collection DOAJ
description Many high school students lack certainty in determining their future careers after graduation. This quasi-experimental study examined the significant improvement in career maturity of grade 12 students through the application of Problem-Based Learning (PBL) and the use of a career guidance board game, "Career Racing," in group guidance. The subjects were 10 students from grade 12 IPS 1 selected using purposive random sampling based on low and moderate career maturity characteristics. Data were collected through observation and a career maturity scale developed based on Donald Super's theory of career maturity. Data analysis employed the Mann-Whitney U test to compare the career maturity levels of the experimental and control groups after treatment. The results showed a significant difference in post-test career maturity scores between the experimental and control groups (asymp. sig. = 0.046), with the experimental group exhibiting a higher mean rank (6.83) than the control group (3.50). Therefore, the career maturity of the grade 12 students improved significantly through the implementation of PBL and the use of the "Career Racing" board game.
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institution Kabale University
issn 2088-3439
2549-9653
language English
publishDate 2025-01-01
publisher Satya Wacana University Press
record_format Article
series Scholaria: Jurnal Pendidikan dan Kebudayaan
spelling doaj-art-a84e3194e59f4e2492c1ff9973adaee42025-01-20T04:05:06ZengSatya Wacana University PressScholaria: Jurnal Pendidikan dan Kebudayaan2088-34392549-96532025-01-0115110.24246/j.js.2025.v15.i1.p93-100Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik Firosalia Kristin0Tritjahjo Danny Soesilo1Yustinus Windrawanto2Aurellia Jeslyn3Adi Nurhidayat4Universitas Kristen Satya WacanaUniversitas Kristen Satya WacanaUniversitas Kristen Satya WacanaUniversitas Kristen Satya WacanaUniversitas Kristen Satya WacanaMany high school students lack certainty in determining their future careers after graduation. This quasi-experimental study examined the significant improvement in career maturity of grade 12 students through the application of Problem-Based Learning (PBL) and the use of a career guidance board game, "Career Racing," in group guidance. The subjects were 10 students from grade 12 IPS 1 selected using purposive random sampling based on low and moderate career maturity characteristics. Data were collected through observation and a career maturity scale developed based on Donald Super's theory of career maturity. Data analysis employed the Mann-Whitney U test to compare the career maturity levels of the experimental and control groups after treatment. The results showed a significant difference in post-test career maturity scores between the experimental and control groups (asymp. sig. = 0.046), with the experimental group exhibiting a higher mean rank (6.83) than the control group (3.50). Therefore, the career maturity of the grade 12 students improved significantly through the implementation of PBL and the use of the "Career Racing" board game. https://ejournal.uksw.edu/scholaria/article/view/14278Career MaturityProblem-Based LearningBoard Game Career Racing
spellingShingle Firosalia Kristin
Tritjahjo Danny Soesilo
Yustinus Windrawanto
Aurellia Jeslyn
Adi Nurhidayat
Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik
Scholaria: Jurnal Pendidikan dan Kebudayaan
Career Maturity
Problem-Based Learning
Board Game Career Racing
title Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik
title_full Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik
title_fullStr Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik
title_full_unstemmed Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik
title_short Penerapan Model Problem Based Learning dan Penggunaan Board Game Career Racing Dalam Peningkatan Kematangan Karier Peserta Didik
title_sort penerapan model problem based learning dan penggunaan board game career racing dalam peningkatan kematangan karier peserta didik
topic Career Maturity
Problem-Based Learning
Board Game Career Racing
url https://ejournal.uksw.edu/scholaria/article/view/14278
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