An activity theory-based exploration of “Eyeland”, a task-based serious game for EFL visually impaired students
This study investigates how the Eyeland app, an accessible task-based serious game for English as a foreign language (EFL), can remediate traditional lessons for both visually impaired students (VISs) and sighted students (those without visual impairments) in a public high school in Colombia. Using...
Saved in:
| Main Authors: | Karen Villalba, Heydy Robles, Miguel Jimeno, Martha Cecilia Delgado-Cañas, Adriana Perez, Francisco Quintero |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
PeerJ Inc.
2025-04-01
|
| Series: | PeerJ Computer Science |
| Subjects: | |
| Online Access: | https://peerj.com/articles/cs-2631.pdf |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Eyeland: A Visually-Impaired Accessible English Learning Application Using a Design-Based Research Framework
by: Karen Villalba, et al.
Published: (2024-01-01) -
TasksZE: A Task-Based and Challenge-Based Math Serious Game Using Facial Emotion Recognition
by: Humberto Marín-Vega, et al.
Published: (2024-11-01) -
Empowering youth: the potential of serious games
by: Annisa Hasanah, et al.
Published: (2025-12-01) -
Victus Exergame: An Approach to Rehabilitation of Amputees Based in Serious Game
by: Rafael Luz Melo, et al.
Published: (2025-01-01) -
“Case By Case”: Investigating the Use of a VR-Based Allegorical Serious Game for Consent Education
by: Autumn May Aindow, et al.
Published: (2024-09-01)