Sixth-grade students’ experiences of a digital game-based learning environment: A didactic analysis

Students' conceptual understanding and mathematical process skills can be improved through digital games in mathematics education. The starting point of this study is the idea of having students encounters this kind of environment. The study didactically describes the process of 6thgrade studen...

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Bibliographic Details
Main Authors: Mustafa Gök, Mevlüt İnan
Format: Article
Language:English
Published: Muhammadiyah University Press 2021-04-01
Series:Journal of Research and Advances in Mathematics Education
Subjects:
Online Access:https://journals2.ums.ac.id/index.php/jramathedu/article/view/9362
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