Imitating Human Go Players via Vision Transformer
Developing AI algorithms for the game of Go has long been a challenging task. While tools such as AlphaGo have revolutionized gameplay, their focus on maximizing win rates often leads to moves that are incomprehensible to human players, limiting their utility as training aids. This work introduces a...
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| Main Authors: | Yu-Heng Hsieh, Chen-Chun Kao, Shyan-Ming Yuan |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
MDPI AG
2025-01-01
|
| Series: | Algorithms |
| Subjects: | |
| Online Access: | https://www.mdpi.com/1999-4893/18/2/61 |
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