Implementing Virtual Reality for Fire Evacuation Preparedness at Schools

Emergency preparedness training in organizations frequently involves simple evacuation drills triggered by fire alarms, limiting the opportunities for broader skill development. Digital technologies, particularly virtual reality (VR), offer promising methods to enhance learning for handling incident...

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Main Authors: Rashika Tasnim Keya, Ilona Heldal, Daniel Patel, Pietro Murano, Cecilia Hammar Wijkmark
Format: Article
Language:English
Published: MDPI AG 2025-07-01
Series:Computers
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Online Access:https://www.mdpi.com/2073-431X/14/7/286
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author Rashika Tasnim Keya
Ilona Heldal
Daniel Patel
Pietro Murano
Cecilia Hammar Wijkmark
author_facet Rashika Tasnim Keya
Ilona Heldal
Daniel Patel
Pietro Murano
Cecilia Hammar Wijkmark
author_sort Rashika Tasnim Keya
collection DOAJ
description Emergency preparedness training in organizations frequently involves simple evacuation drills triggered by fire alarms, limiting the opportunities for broader skill development. Digital technologies, particularly virtual reality (VR), offer promising methods to enhance learning for handling incidents and evacuations. However, implementing VR-based training remains challenging due to unclear integration strategies within organizational practices and a lack of empirical evidence of VR’s effectiveness. This paper explores how VR-based training tools can be implemented in schools to enhance emergency preparedness among students, teachers, and staff. Following a design science research process, data were collected from a questionnaire-based study involving 12 participants and an exploratory study with 13 participants. The questionnaire-based study investigates initial attitudes and willingness to adopt VR training, while the exploratory study assesses the VR prototype’s usability, realism, and perceived effectiveness for emergency preparedness training. Despite a limited sample size and technical constraints of the early prototype, findings indicate strong student enthusiasm for gamified and immersive learning experiences. Teachers emphasized the need for technical and instructional support to regularly utilize VR training modules, while firefighters acknowledged the potential of VR tools, but also highlighted the critical importance of regular drills and professional validation. The relevance of the results of utilizing VR in this context is further discussed in terms of how it can be integrated into university curricula and aligned with other accessible digital preparedness tools.
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spelling doaj-art-9291962c852b44fc8bc07dc7ef4d65ee2025-08-20T03:36:19ZengMDPI AGComputers2073-431X2025-07-0114728610.3390/computers14070286Implementing Virtual Reality for Fire Evacuation Preparedness at SchoolsRashika Tasnim Keya0Ilona Heldal1Daniel Patel2Pietro Murano3Cecilia Hammar Wijkmark4Department of Computer Science, Western Norway University of Applied Sciences, P.O. Box 7030, 5020 Bergen, NorwayDepartment of Computer Science, Western Norway University of Applied Sciences, P.O. Box 7030, 5020 Bergen, NorwayDepartment of Computer Science, Western Norway University of Applied Sciences, P.O. Box 7030, 5020 Bergen, NorwayDepartment of Computer Science, Oslo Metropolitan University, P.O. Box 4 St. Olavs Plass, 0130 Oslo, NorwayDepartment of Computer Science, Western Norway University of Applied Sciences, P.O. Box 7030, 5020 Bergen, NorwayEmergency preparedness training in organizations frequently involves simple evacuation drills triggered by fire alarms, limiting the opportunities for broader skill development. Digital technologies, particularly virtual reality (VR), offer promising methods to enhance learning for handling incidents and evacuations. However, implementing VR-based training remains challenging due to unclear integration strategies within organizational practices and a lack of empirical evidence of VR’s effectiveness. This paper explores how VR-based training tools can be implemented in schools to enhance emergency preparedness among students, teachers, and staff. Following a design science research process, data were collected from a questionnaire-based study involving 12 participants and an exploratory study with 13 participants. The questionnaire-based study investigates initial attitudes and willingness to adopt VR training, while the exploratory study assesses the VR prototype’s usability, realism, and perceived effectiveness for emergency preparedness training. Despite a limited sample size and technical constraints of the early prototype, findings indicate strong student enthusiasm for gamified and immersive learning experiences. Teachers emphasized the need for technical and instructional support to regularly utilize VR training modules, while firefighters acknowledged the potential of VR tools, but also highlighted the critical importance of regular drills and professional validation. The relevance of the results of utilizing VR in this context is further discussed in terms of how it can be integrated into university curricula and aligned with other accessible digital preparedness tools.https://www.mdpi.com/2073-431X/14/7/286virtual realityserious gamesemergencypreparednesseducationtraining
spellingShingle Rashika Tasnim Keya
Ilona Heldal
Daniel Patel
Pietro Murano
Cecilia Hammar Wijkmark
Implementing Virtual Reality for Fire Evacuation Preparedness at Schools
Computers
virtual reality
serious games
emergency
preparedness
education
training
title Implementing Virtual Reality for Fire Evacuation Preparedness at Schools
title_full Implementing Virtual Reality for Fire Evacuation Preparedness at Schools
title_fullStr Implementing Virtual Reality for Fire Evacuation Preparedness at Schools
title_full_unstemmed Implementing Virtual Reality for Fire Evacuation Preparedness at Schools
title_short Implementing Virtual Reality for Fire Evacuation Preparedness at Schools
title_sort implementing virtual reality for fire evacuation preparedness at schools
topic virtual reality
serious games
emergency
preparedness
education
training
url https://www.mdpi.com/2073-431X/14/7/286
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