Loka: A Cross-Platform Virtual Reality Streaming Framework for the Metaverse

As the concept of the Metaverse evolves, virtual reality (VR) plays a pivotal role in creating immersive, socially interactive environments that form the backbone of this interconnected digital universe. However, VR technology often faces significant challenges, including hardware limitations, platf...

Full description

Saved in:
Bibliographic Details
Main Authors: Hsiao-Wen Kao, Yan-Cyuan Chen, Eric Hsiao-Kuang Wu, Shih-Ching Yeh, Shih-Chun Kao
Format: Article
Language:English
Published: MDPI AG 2025-02-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/25/4/1066
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1849718412184387584
author Hsiao-Wen Kao
Yan-Cyuan Chen
Eric Hsiao-Kuang Wu
Shih-Ching Yeh
Shih-Chun Kao
author_facet Hsiao-Wen Kao
Yan-Cyuan Chen
Eric Hsiao-Kuang Wu
Shih-Ching Yeh
Shih-Chun Kao
author_sort Hsiao-Wen Kao
collection DOAJ
description As the concept of the Metaverse evolves, virtual reality (VR) plays a pivotal role in creating immersive, socially interactive environments that form the backbone of this interconnected digital universe. However, VR technology often faces significant challenges, including hardware limitations, platform incompatibilities, and difficulties supporting seamless multiplayer experiences. VR streaming offers a potential solution by offloading computational tasks to remote servers, enabling high-quality VR experiences on lower-end devices and enhancing accessibility to a broader audience. In this paper, we present Loka, a versatile and extensible VR streaming framework designed to address these challenges, providing the necessary infrastructure to support social interactions and real-time collaboration in virtual environments—the key components of the Metaverse. Loka is built on Unity Engine and WebRTC, enabling seamless cross-platform VR experiences without the need for device-specific SDKs. It also supports real-time integration of custom sensory data streams, such as motion capture and physiological signals from IoT devices, which can enhance user interaction and personalization in virtual environments, as well as provide a more convenient accessible platform for research. Furthermore, Loka’s native multiplayer and multicasting capabilities facilitate collaborative and interactive social experiences, aligning with the core goals of the Metaverse. By leveraging cloud-based rendering with low-latency streaming, Loka allows users to engage in immersive VR environments on a wide range of devices, without requiring high-end hardware. Its modular architecture ensures extensibility, allowing researchers and developers to integrate new data types and experimental setups more easily. With its ability to set up immersive VR scenes to support social interaction and handle complex virtual environments, we believe the proposed work can be leveraged to foster the development and research of the Metaverse.
format Article
id doaj-art-91b2025d03444c67a8bdd5ef2b2c8a63
institution DOAJ
issn 1424-8220
language English
publishDate 2025-02-01
publisher MDPI AG
record_format Article
series Sensors
spelling doaj-art-91b2025d03444c67a8bdd5ef2b2c8a632025-08-20T03:12:23ZengMDPI AGSensors1424-82202025-02-01254106610.3390/s25041066Loka: A Cross-Platform Virtual Reality Streaming Framework for the MetaverseHsiao-Wen Kao0Yan-Cyuan Chen1Eric Hsiao-Kuang Wu2Shih-Ching Yeh3Shih-Chun Kao4Department of Computer Science and Information Engineering, National Central University, Taoyuan 320317, TaiwanDepartment of Computer Science and Information Engineering, National Central University, Taoyuan 320317, TaiwanDepartment of Computer Science and Information Engineering, National Central University, Taoyuan 320317, TaiwanDepartment of Computer Science and Information Engineering, National Central University, Taoyuan 320317, TaiwanDepartment of Health and Kinesiology, Purdue University, West Lafayette, IN 47907, USAAs the concept of the Metaverse evolves, virtual reality (VR) plays a pivotal role in creating immersive, socially interactive environments that form the backbone of this interconnected digital universe. However, VR technology often faces significant challenges, including hardware limitations, platform incompatibilities, and difficulties supporting seamless multiplayer experiences. VR streaming offers a potential solution by offloading computational tasks to remote servers, enabling high-quality VR experiences on lower-end devices and enhancing accessibility to a broader audience. In this paper, we present Loka, a versatile and extensible VR streaming framework designed to address these challenges, providing the necessary infrastructure to support social interactions and real-time collaboration in virtual environments—the key components of the Metaverse. Loka is built on Unity Engine and WebRTC, enabling seamless cross-platform VR experiences without the need for device-specific SDKs. It also supports real-time integration of custom sensory data streams, such as motion capture and physiological signals from IoT devices, which can enhance user interaction and personalization in virtual environments, as well as provide a more convenient accessible platform for research. Furthermore, Loka’s native multiplayer and multicasting capabilities facilitate collaborative and interactive social experiences, aligning with the core goals of the Metaverse. By leveraging cloud-based rendering with low-latency streaming, Loka allows users to engage in immersive VR environments on a wide range of devices, without requiring high-end hardware. Its modular architecture ensures extensibility, allowing researchers and developers to integrate new data types and experimental setups more easily. With its ability to set up immersive VR scenes to support social interaction and handle complex virtual environments, we believe the proposed work can be leveraged to foster the development and research of the Metaverse.https://www.mdpi.com/1424-8220/25/4/1066Metaversevirtual realitycloud renderinginternet of things
spellingShingle Hsiao-Wen Kao
Yan-Cyuan Chen
Eric Hsiao-Kuang Wu
Shih-Ching Yeh
Shih-Chun Kao
Loka: A Cross-Platform Virtual Reality Streaming Framework for the Metaverse
Sensors
Metaverse
virtual reality
cloud rendering
internet of things
title Loka: A Cross-Platform Virtual Reality Streaming Framework for the Metaverse
title_full Loka: A Cross-Platform Virtual Reality Streaming Framework for the Metaverse
title_fullStr Loka: A Cross-Platform Virtual Reality Streaming Framework for the Metaverse
title_full_unstemmed Loka: A Cross-Platform Virtual Reality Streaming Framework for the Metaverse
title_short Loka: A Cross-Platform Virtual Reality Streaming Framework for the Metaverse
title_sort loka a cross platform virtual reality streaming framework for the metaverse
topic Metaverse
virtual reality
cloud rendering
internet of things
url https://www.mdpi.com/1424-8220/25/4/1066
work_keys_str_mv AT hsiaowenkao lokaacrossplatformvirtualrealitystreamingframeworkforthemetaverse
AT yancyuanchen lokaacrossplatformvirtualrealitystreamingframeworkforthemetaverse
AT erichsiaokuangwu lokaacrossplatformvirtualrealitystreamingframeworkforthemetaverse
AT shihchingyeh lokaacrossplatformvirtualrealitystreamingframeworkforthemetaverse
AT shihchunkao lokaacrossplatformvirtualrealitystreamingframeworkforthemetaverse