Les jeux électroniques au service du développement de la pensée réflexive

Our study explores video games as ludo-educating supports which allow us to develop skills in informal learning. We interviewed a population composed of 111 Algerian college students on their attitudes as related to reflexivity, digital skills and their ability to transpose the know-how acquired by...

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Bibliographic Details
Main Author: Meryem Haddad
Format: Article
Language:fra
Published: Université Abderrahmane Mira 2023-06-01
Series:Multilinguales
Subjects:
Online Access:https://journals.openedition.org/multilinguales/10601
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Summary:Our study explores video games as ludo-educating supports which allow us to develop skills in informal learning. We interviewed a population composed of 111 Algerian college students on their attitudes as related to reflexivity, digital skills and their ability to transpose the know-how acquired by playing in social attitudes. The results of our study show that there is a very strong relationship between games and reflexive thinking. However, our study reveals that the students do not transpose their virtual skills into daily life.
ISSN:2335-1535
2335-1853