Initier au projet par le jeu. Evaluation d’une expérimentation en école d’ingénieurs

This paper is based on an action-research, conducted with students in engineering at the Ecole Centrale de Lille in 2006. The aim of this paper is to evaluate the effects of a construction game using spaghettis on the students’ capacity to suggest creative ideas, to build and manage their team work...

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Main Author: Caroline Verzat
Format: Article
Language:fra
Published: Association Internationale de Pédagogie Universitaire 2009-09-01
Series:Revue Internationale de Pédagogie de l’Enseignement Supérieur
Subjects:
Online Access:https://journals.openedition.org/ripes/220
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author Caroline Verzat
author_facet Caroline Verzat
author_sort Caroline Verzat
collection DOAJ
description This paper is based on an action-research, conducted with students in engineering at the Ecole Centrale de Lille in 2006. The aim of this paper is to evaluate the effects of a construction game using spaghettis on the students’ capacity to suggest creative ideas, to build and manage their team work and to learn from experience. These effects are measured through the immediate feedbacks on the game and the management of real project teams after the game. Items such as the composition of the teams, the origins of their subject six weeks later and self-evaluations of team management after 3 month are examined.
format Article
id doaj-art-8de408f8dc994361918ae2eacd95f692
institution Kabale University
issn 2076-8427
language fra
publishDate 2009-09-01
publisher Association Internationale de Pédagogie Universitaire
record_format Article
series Revue Internationale de Pédagogie de l’Enseignement Supérieur
spelling doaj-art-8de408f8dc994361918ae2eacd95f6922025-01-10T16:18:10ZfraAssociation Internationale de Pédagogie UniversitaireRevue Internationale de Pédagogie de l’Enseignement Supérieur2076-84272009-09-012510.4000/ripes.220Initier au projet par le jeu. Evaluation d’une expérimentation en école d’ingénieursCaroline VerzatThis paper is based on an action-research, conducted with students in engineering at the Ecole Centrale de Lille in 2006. The aim of this paper is to evaluate the effects of a construction game using spaghettis on the students’ capacity to suggest creative ideas, to build and manage their team work and to learn from experience. These effects are measured through the immediate feedbacks on the game and the management of real project teams after the game. Items such as the composition of the teams, the origins of their subject six weeks later and self-evaluations of team management after 3 month are examined.https://journals.openedition.org/ripes/220project initiationgameteamwork
spellingShingle Caroline Verzat
Initier au projet par le jeu. Evaluation d’une expérimentation en école d’ingénieurs
Revue Internationale de Pédagogie de l’Enseignement Supérieur
project initiation
game
teamwork
title Initier au projet par le jeu. Evaluation d’une expérimentation en école d’ingénieurs
title_full Initier au projet par le jeu. Evaluation d’une expérimentation en école d’ingénieurs
title_fullStr Initier au projet par le jeu. Evaluation d’une expérimentation en école d’ingénieurs
title_full_unstemmed Initier au projet par le jeu. Evaluation d’une expérimentation en école d’ingénieurs
title_short Initier au projet par le jeu. Evaluation d’une expérimentation en école d’ingénieurs
title_sort initier au projet par le jeu evaluation d une experimentation en ecole d ingenieurs
topic project initiation
game
teamwork
url https://journals.openedition.org/ripes/220
work_keys_str_mv AT carolineverzat initierauprojetparlejeuevaluationduneexperimentationenecoledingenieurs