Validity Analysis of Digital Puzzle Game Media with a Realistic Mathematics Education Approach on Arithmetic Operations Material for Early Childhood

Early childhood in the era of digital development is in a unique process of growth and development. Children have growth and development patterns, thinking power, creativity, language and communication, which are included in intellectual intelligence, emotional intelligence, spiritual intelligence,...

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Main Authors: Kurniasih Eem, Ngastiti Pukky Tetralian Bantining
Format: Article
Language:English
Published: EDP Sciences 2025-01-01
Series:ITM Web of Conferences
Online Access:https://www.itm-conferences.org/articles/itmconf/pdf/2025/02/itmconf_icmame25_01008.pdf
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author Kurniasih Eem
Ngastiti Pukky Tetralian Bantining
author_facet Kurniasih Eem
Ngastiti Pukky Tetralian Bantining
author_sort Kurniasih Eem
collection DOAJ
description Early childhood in the era of digital development is in a unique process of growth and development. Children have growth and development patterns, thinking power, creativity, language and communication, which are included in intellectual intelligence, emotional intelligence, spiritual intelligence, according to the child’s growth and development level. The purpose of the results of this study is to produce a product in the form of a digital puzzle game media with arithmetic operations material approach Realistic Mathematics Education for Kindergartens. The method in this article uses 4 stages, namely 1) potential and problems, 2) data collection, 3) product design, 4) design validation. The output that has been achieved in this study is that a valid digital puzzle game based of RME product is produced on validity tests from material experts and media experts. Based on the results of the average assessment obtained from material experts that is equal 89,43% and the average assessment of media experts is equal 91,64%, It can be concluded that the results of the digital puzzle game media assessment of material experts and media experts are classified as very worth it and the digital puzzle game based of RME media is suitable for use by kindergarten students at Kekancan Mukti and IT Harapan Bunda.
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spelling doaj-art-8cf83f94017347ea93db28a962ebffe72025-08-20T03:12:46ZengEDP SciencesITM Web of Conferences2271-20972025-01-01710100810.1051/itmconf/20257101008itmconf_icmame25_01008Validity Analysis of Digital Puzzle Game Media with a Realistic Mathematics Education Approach on Arithmetic Operations Material for Early ChildhoodKurniasih Eem0Ngastiti Pukky Tetralian Bantining1Universitas Terbuka, Early Childhood Education DepartmentUniversitas Billfath, Mathematics DepartmentEarly childhood in the era of digital development is in a unique process of growth and development. Children have growth and development patterns, thinking power, creativity, language and communication, which are included in intellectual intelligence, emotional intelligence, spiritual intelligence, according to the child’s growth and development level. The purpose of the results of this study is to produce a product in the form of a digital puzzle game media with arithmetic operations material approach Realistic Mathematics Education for Kindergartens. The method in this article uses 4 stages, namely 1) potential and problems, 2) data collection, 3) product design, 4) design validation. The output that has been achieved in this study is that a valid digital puzzle game based of RME product is produced on validity tests from material experts and media experts. Based on the results of the average assessment obtained from material experts that is equal 89,43% and the average assessment of media experts is equal 91,64%, It can be concluded that the results of the digital puzzle game media assessment of material experts and media experts are classified as very worth it and the digital puzzle game based of RME media is suitable for use by kindergarten students at Kekancan Mukti and IT Harapan Bunda.https://www.itm-conferences.org/articles/itmconf/pdf/2025/02/itmconf_icmame25_01008.pdf
spellingShingle Kurniasih Eem
Ngastiti Pukky Tetralian Bantining
Validity Analysis of Digital Puzzle Game Media with a Realistic Mathematics Education Approach on Arithmetic Operations Material for Early Childhood
ITM Web of Conferences
title Validity Analysis of Digital Puzzle Game Media with a Realistic Mathematics Education Approach on Arithmetic Operations Material for Early Childhood
title_full Validity Analysis of Digital Puzzle Game Media with a Realistic Mathematics Education Approach on Arithmetic Operations Material for Early Childhood
title_fullStr Validity Analysis of Digital Puzzle Game Media with a Realistic Mathematics Education Approach on Arithmetic Operations Material for Early Childhood
title_full_unstemmed Validity Analysis of Digital Puzzle Game Media with a Realistic Mathematics Education Approach on Arithmetic Operations Material for Early Childhood
title_short Validity Analysis of Digital Puzzle Game Media with a Realistic Mathematics Education Approach on Arithmetic Operations Material for Early Childhood
title_sort validity analysis of digital puzzle game media with a realistic mathematics education approach on arithmetic operations material for early childhood
url https://www.itm-conferences.org/articles/itmconf/pdf/2025/02/itmconf_icmame25_01008.pdf
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