Thematic Analysis and Game-based Learning for the Development of Virtual Cultural Heritage Museums as Learning Agents
This study aims to develop a virtual cultural heritage museum as a learning agent. Qualitative approach with thematic analysis method was applied to design a virtual museum based on the perspective of museum management as a provider of learning facilities. The opinions collected were in the form of...
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| Main Authors: | Ahmad Zainul Fanani, Arry Maulana Syarif, Deddy Award Widya Laksana, Heribertus Himawan, Hanny Haryanto |
|---|---|
| Format: | Article |
| Language: | Indonesian |
| Published: |
Universitas Dian Nuswantoro
2025-05-01
|
| Series: | Techno.Com |
| Online Access: | https://publikasi.dinus.ac.id/index.php/technoc/article/view/12723 |
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