Improvisation et réécriture narrative : jouer au mode libre de GTA Online

This article offers some thoughts about the freeroam in GTA Online. The aim is to highlight the complexity of the playful and narrative dynamics at work in very particular game phases, i.e. the moments when the player is confronted with unforeseen events (which he will then try to organize and syste...

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Main Author: Iñigo Atucha
Format: Article
Language:fra
Published: Laboratoire Interdisciplinaire Récits Cultures Et Sociétés 2021-01-01
Series:Cahiers de Narratologie
Subjects:
Online Access:https://journals.openedition.org/narratologie/11687
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author Iñigo Atucha
author_facet Iñigo Atucha
author_sort Iñigo Atucha
collection DOAJ
description This article offers some thoughts about the freeroam in GTA Online. The aim is to highlight the complexity of the playful and narrative dynamics at work in very particular game phases, i.e. the moments when the player is confronted with unforeseen events (which he will then try to organize and systematize) or when he is fully engaged in an improvised but organized activity, with no other goal than the search for fun. Clothing, weapons, vehicles, and set elements allow players to exploit, combine, and rewrite narrative patterns from film, television, or literary culture, following codes that may be similar to the improvisation practiced by jazz players or actors. These action patterns make GTA Online, as an open multiplayer world, a hybrid and eclectic living theater.
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spelling doaj-art-8bc3524e6d804368bc5f6c5d8166a7e32025-08-20T01:55:12ZfraLaboratoire Interdisciplinaire Récits Cultures Et SociétésCahiers de Narratologie0993-85161765-307X2021-01-013810.4000/narratologie.11687Improvisation et réécriture narrative : jouer au mode libre de GTA OnlineIñigo AtuchaThis article offers some thoughts about the freeroam in GTA Online. The aim is to highlight the complexity of the playful and narrative dynamics at work in very particular game phases, i.e. the moments when the player is confronted with unforeseen events (which he will then try to organize and systematize) or when he is fully engaged in an improvised but organized activity, with no other goal than the search for fun. Clothing, weapons, vehicles, and set elements allow players to exploit, combine, and rewrite narrative patterns from film, television, or literary culture, following codes that may be similar to the improvisation practiced by jazz players or actors. These action patterns make GTA Online, as an open multiplayer world, a hybrid and eclectic living theater.https://journals.openedition.org/narratologie/11687storytellingstoryvideo gamesimprovisationGTAGTA Online
spellingShingle Iñigo Atucha
Improvisation et réécriture narrative : jouer au mode libre de GTA Online
Cahiers de Narratologie
storytelling
story
video games
improvisation
GTA
GTA Online
title Improvisation et réécriture narrative : jouer au mode libre de GTA Online
title_full Improvisation et réécriture narrative : jouer au mode libre de GTA Online
title_fullStr Improvisation et réécriture narrative : jouer au mode libre de GTA Online
title_full_unstemmed Improvisation et réécriture narrative : jouer au mode libre de GTA Online
title_short Improvisation et réécriture narrative : jouer au mode libre de GTA Online
title_sort improvisation et reecriture narrative jouer au mode libre de gta online
topic storytelling
story
video games
improvisation
GTA
GTA Online
url https://journals.openedition.org/narratologie/11687
work_keys_str_mv AT inigoatucha improvisationetreecriturenarrativejoueraumodelibredegtaonline