The development of native cyber games / computer games in modern society: Terminological and legal problems in the context of public administration

Computer and video games are enumerated as a part of the creative industries in the Creative Industries Development Concept adopted in 2021 in the context of media development and digital content production. Computer games and computer sports (e-sports) develop talent, promote entrepreneurship, and...

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Bibliographic Details
Main Authors: Dmitriy L. Sivovolov, Artyom M. Shchepot'ev
Format: Article
Language:English
Published: Ekaterinburg Academy of Contemporary Art 2023-03-01
Series:Управление культурой
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Online Access:https://managing-culture.eaca.ru/archive/2023/1/10
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