Zafar, A., Patah, B. M., & Fatya, S. N. Use of gamification to increasing motivation in learning. Universtas Pendidikan Indonesia.
Chicago Style (17th ed.) CitationZafar, Ayesha, Bagia Maulana Patah, and Syelma Nuraida Fatya. Use of Gamification to Increasing Motivation in Learning. Universtas Pendidikan Indonesia.
MLA (9th ed.) CitationZafar, Ayesha, et al. Use of Gamification to Increasing Motivation in Learning. Universtas Pendidikan Indonesia.
Warning: These citations may not always be 100% accurate.