“I HOPE THIS HURTS.” — Rhetorics of Rape in "Mouthwashing" Digital Game

This paper examines how Mouthwashing (2024), an indie horror game, constructs a space where horror aesthetics and agency-related mechanics converge, allowing players to engage with sensitive social issues such as sexual violence. By restricting player control and integrating classic horror elements...

Full description

Saved in:
Bibliographic Details
Main Author: Katarzyna Matlas
Format: Article
Language:English
Published: Łódzkie Towarzystwo Naukowe 2025-07-01
Series:Zagadnienia Rodzajów Literackich
Subjects:
Online Access:https://ojsltn.uni.lodz.pl/Zagadnienia-Rodzajow-Literackich/article/view/2806
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1849720537367969792
author Katarzyna Matlas
author_facet Katarzyna Matlas
author_sort Katarzyna Matlas
collection DOAJ
description This paper examines how Mouthwashing (2024), an indie horror game, constructs a space where horror aesthetics and agency-related mechanics converge, allowing players to engage with sensitive social issues such as sexual violence. By restricting player control and integrating classic horror elements — including an unreliable narrator and intentional narrative gaps — the game elicits feelings of helplessness and complicity, mirroring the mechanisms of sexual violence from the perspectives of both the aggressor and the enabler. Drawing on agency theory (Harrell, Zhu 2009; Wardrip-Fruin et al. 2009) and horror aesthetics, this study explores how Mouthwashing employs grotesque imagery, hallucinations, and constrained player choice to expose power dynamics and rape myths. The game illustrates the consequences of patriarchal violence within a confined group through its fragmented narrative. Mouthwashing exemplifies the capacity of indie horror games to employ subversive storytelling and innovative game mechanics to address taboo subjects, highlighting the potential of interactive media to provoke critical reflection on agency, complicity, and systemic abuse.
format Article
id doaj-art-857a55e6e9d74ad8b2a101a3b92b1120
institution DOAJ
issn 0084-4446
2451-0335
language English
publishDate 2025-07-01
publisher Łódzkie Towarzystwo Naukowe
record_format Article
series Zagadnienia Rodzajów Literackich
spelling doaj-art-857a55e6e9d74ad8b2a101a3b92b11202025-08-20T03:11:54ZengŁódzkie Towarzystwo NaukoweZagadnienia Rodzajów Literackich0084-44462451-03352025-07-0168110.26485/ZRL/2025/68.1/27“I HOPE THIS HURTS.” — Rhetorics of Rape in "Mouthwashing" Digital GameKatarzyna Matlas0https://orcid.org/0009-0001-8066-5525University of Silesia in Katowice, Faculty of Humanities This paper examines how Mouthwashing (2024), an indie horror game, constructs a space where horror aesthetics and agency-related mechanics converge, allowing players to engage with sensitive social issues such as sexual violence. By restricting player control and integrating classic horror elements — including an unreliable narrator and intentional narrative gaps — the game elicits feelings of helplessness and complicity, mirroring the mechanisms of sexual violence from the perspectives of both the aggressor and the enabler. Drawing on agency theory (Harrell, Zhu 2009; Wardrip-Fruin et al. 2009) and horror aesthetics, this study explores how Mouthwashing employs grotesque imagery, hallucinations, and constrained player choice to expose power dynamics and rape myths. The game illustrates the consequences of patriarchal violence within a confined group through its fragmented narrative. Mouthwashing exemplifies the capacity of indie horror games to employ subversive storytelling and innovative game mechanics to address taboo subjects, highlighting the potential of interactive media to provoke critical reflection on agency, complicity, and systemic abuse. https://ojsltn.uni.lodz.pl/Zagadnienia-Rodzajow-Literackich/article/view/2806digital games; rape culture; unreliable narrator; agency; Mouthwashing (2024)
spellingShingle Katarzyna Matlas
“I HOPE THIS HURTS.” — Rhetorics of Rape in "Mouthwashing" Digital Game
Zagadnienia Rodzajów Literackich
digital games; rape culture; unreliable narrator; agency; Mouthwashing (2024)
title “I HOPE THIS HURTS.” — Rhetorics of Rape in "Mouthwashing" Digital Game
title_full “I HOPE THIS HURTS.” — Rhetorics of Rape in "Mouthwashing" Digital Game
title_fullStr “I HOPE THIS HURTS.” — Rhetorics of Rape in "Mouthwashing" Digital Game
title_full_unstemmed “I HOPE THIS HURTS.” — Rhetorics of Rape in "Mouthwashing" Digital Game
title_short “I HOPE THIS HURTS.” — Rhetorics of Rape in "Mouthwashing" Digital Game
title_sort i hope this hurts rhetorics of rape in mouthwashing digital game
topic digital games; rape culture; unreliable narrator; agency; Mouthwashing (2024)
url https://ojsltn.uni.lodz.pl/Zagadnienia-Rodzajow-Literackich/article/view/2806
work_keys_str_mv AT katarzynamatlas ihopethishurtsrhetoricsofrapeinmouthwashingdigitalgame