Development of puzzle-based learning to improve science learning outcomes of Indonesian geographic conditions for fifth-graders
The lack of teacher ability to develop technology-based learning media and the lack of interaction in science and science learning activities result in less interesting learning and low student learning outcomes. This research aimed to develop learning puzzle media to determine its feasibility and e...
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| Format: | Article |
| Language: | English |
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Universitas Muhammadiyah Malang
2024-12-01
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| Series: | Research and Development in Education |
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| Online Access: | https://ejournal.umm.ac.id/index.php/raden/article/view/33392 |
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| author | Dinda Tiara Arbai Fitria Dwi Prasetyaningtyas |
| author_facet | Dinda Tiara Arbai Fitria Dwi Prasetyaningtyas |
| author_sort | Dinda Tiara Arbai |
| collection | DOAJ |
| description | The lack of teacher ability to develop technology-based learning media and the lack of interaction in science and science learning activities result in less interesting learning and low student learning outcomes. This research aimed to develop learning puzzle media to determine its feasibility and effectiveness. The type of research used is research and development or Research and Development (R&D) which uses the research model design from Borg and Gall. There is a media and material validation process by expert lecturers. The subjects in this study were grade 5 students of Sekaran 01 State Elementary School, in the small-scale test there were 6 and in the large-scale test there were 20. The research method applied is the media development method, with data collection techniques that include observation, interviews, questionnaires, tests, and documentation. The research results show that material experts rate validation at 92%, and media experts rate it at 86%. The results of the n-gain trial obtained a cognitive n-gain score of 0.3030, with an average difference of 12. So, the n-gain score on the cognitive pretest and posttest learning outcomes on the large-scale trial was at a medium level, with a level of effectiveness amounting to 30.3030. The average increase shows that learning uses learning puzzles. Future research is expected to apply the media to simpler devices that can be used in a variety of classroom situations and have an easy-to-use and attractive appearance. |
| format | Article |
| id | doaj-art-856f96da9a4f44228961e5c80dadde66 |
| institution | OA Journals |
| issn | 2809-0284 2809-3216 |
| language | English |
| publishDate | 2024-12-01 |
| publisher | Universitas Muhammadiyah Malang |
| record_format | Article |
| series | Research and Development in Education |
| spelling | doaj-art-856f96da9a4f44228961e5c80dadde662025-08-20T01:58:19ZengUniversitas Muhammadiyah MalangResearch and Development in Education2809-02842809-32162024-12-01421169118610.22219/raden.v4i2.3339231290Development of puzzle-based learning to improve science learning outcomes of Indonesian geographic conditions for fifth-gradersDinda Tiara Arbai0Fitria Dwi Prasetyaningtyas1Department of Elementary School Teacher Education, Faculty of Education and Psychology, Universitas Negeri Semarang, IndonesiaDepartment of Elementary School Teacher Education, Faculty of Education and Psychology, Universitas Negeri Semarang, IndonesiaThe lack of teacher ability to develop technology-based learning media and the lack of interaction in science and science learning activities result in less interesting learning and low student learning outcomes. This research aimed to develop learning puzzle media to determine its feasibility and effectiveness. The type of research used is research and development or Research and Development (R&D) which uses the research model design from Borg and Gall. There is a media and material validation process by expert lecturers. The subjects in this study were grade 5 students of Sekaran 01 State Elementary School, in the small-scale test there were 6 and in the large-scale test there were 20. The research method applied is the media development method, with data collection techniques that include observation, interviews, questionnaires, tests, and documentation. The research results show that material experts rate validation at 92%, and media experts rate it at 86%. The results of the n-gain trial obtained a cognitive n-gain score of 0.3030, with an average difference of 12. So, the n-gain score on the cognitive pretest and posttest learning outcomes on the large-scale trial was at a medium level, with a level of effectiveness amounting to 30.3030. The average increase shows that learning uses learning puzzles. Future research is expected to apply the media to simpler devices that can be used in a variety of classroom situations and have an easy-to-use and attractive appearance.https://ejournal.umm.ac.id/index.php/raden/article/view/33392geographiclearning outcomespuzzle |
| spellingShingle | Dinda Tiara Arbai Fitria Dwi Prasetyaningtyas Development of puzzle-based learning to improve science learning outcomes of Indonesian geographic conditions for fifth-graders Research and Development in Education geographic learning outcomes puzzle |
| title | Development of puzzle-based learning to improve science learning outcomes of Indonesian geographic conditions for fifth-graders |
| title_full | Development of puzzle-based learning to improve science learning outcomes of Indonesian geographic conditions for fifth-graders |
| title_fullStr | Development of puzzle-based learning to improve science learning outcomes of Indonesian geographic conditions for fifth-graders |
| title_full_unstemmed | Development of puzzle-based learning to improve science learning outcomes of Indonesian geographic conditions for fifth-graders |
| title_short | Development of puzzle-based learning to improve science learning outcomes of Indonesian geographic conditions for fifth-graders |
| title_sort | development of puzzle based learning to improve science learning outcomes of indonesian geographic conditions for fifth graders |
| topic | geographic learning outcomes puzzle |
| url | https://ejournal.umm.ac.id/index.php/raden/article/view/33392 |
| work_keys_str_mv | AT dindatiaraarbai developmentofpuzzlebasedlearningtoimprovesciencelearningoutcomesofindonesiangeographicconditionsforfifthgraders AT fitriadwiprasetyaningtyas developmentofpuzzlebasedlearningtoimprovesciencelearningoutcomesofindonesiangeographicconditionsforfifthgraders |