Augmented reality as a game changer in experiential learning: Exploring its role cultural education for elementary schools
This study examines the role of Augmented Reality (AR) in enhancing cultural understanding through experiential learning. Using Partial Least Squares Structural Equation Modeling (PLS-SEM) with Smart PLS 4.0, we analyzed how different AR-based experiences—Simulation, Experiment 1, and Experiment 2—a...
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| Format: | Article |
| Language: | English |
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Journal of Pedagogical Research
2025-03-01
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| Series: | Journal of Pedagogical Research |
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| Online Access: | https://www.ijopr.com/download/augmented-reality-as-a-game-changer-in-experiential-learning-exploring-its-role-cultural-education-16190.pdf |
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| author | Erif Ahdhianto Yohannes K. Barus M. Anas Thohir |
| author_facet | Erif Ahdhianto Yohannes K. Barus M. Anas Thohir |
| author_sort | Erif Ahdhianto |
| collection | DOAJ |
| description | This study examines the role of Augmented Reality (AR) in enhancing cultural understanding through experiential learning. Using Partial Least Squares Structural Equation Modeling (PLS-SEM) with Smart PLS 4.0, we analyzed how different AR-based experiences—Simulation, Experiment 1, and Experiment 2—affect cultural diversity comprehension. Data were collected from 100 fifth-grade students at SDN Kademangan 5. Findings reveal that AR significantly enhances cultural understanding and serves as a key mediating factor. Among the experiential components, Simulation positively influences both AR and cultural understanding. Experiment 2 strongly impacts AR but has a limited direct effect on cultural understanding. Conversely, Experiment 1 shows a positive but statistically insignificant relationship. These results highlight the importance of optimizing experiential learning components and leveraging AR as a transformative educational tool to foster cultural appreciation and understanding in diverse learning environments. |
| format | Article |
| id | doaj-art-8403f1ce557f4936bc5fdd53c95d52cd |
| institution | OA Journals |
| issn | 2602-3717 |
| language | English |
| publishDate | 2025-03-01 |
| publisher | Journal of Pedagogical Research |
| record_format | Article |
| series | Journal of Pedagogical Research |
| spelling | doaj-art-8403f1ce557f4936bc5fdd53c95d52cd2025-08-20T01:53:26ZengJournal of Pedagogical ResearchJournal of Pedagogical Research2602-37172025-03-019129631310.33902/JPR.202533573Augmented reality as a game changer in experiential learning: Exploring its role cultural education for elementary schoolsErif Ahdhianto0Yohannes K. Barus1M. Anas Thohir2Universitas Negeri Malang, IndonesiaUniversitas Negeri Malang, IndonesiaUniversitas Negeri Malang, IndonesiaThis study examines the role of Augmented Reality (AR) in enhancing cultural understanding through experiential learning. Using Partial Least Squares Structural Equation Modeling (PLS-SEM) with Smart PLS 4.0, we analyzed how different AR-based experiences—Simulation, Experiment 1, and Experiment 2—affect cultural diversity comprehension. Data were collected from 100 fifth-grade students at SDN Kademangan 5. Findings reveal that AR significantly enhances cultural understanding and serves as a key mediating factor. Among the experiential components, Simulation positively influences both AR and cultural understanding. Experiment 2 strongly impacts AR but has a limited direct effect on cultural understanding. Conversely, Experiment 1 shows a positive but statistically insignificant relationship. These results highlight the importance of optimizing experiential learning components and leveraging AR as a transformative educational tool to foster cultural appreciation and understanding in diverse learning environments.https://www.ijopr.com/download/augmented-reality-as-a-game-changer-in-experiential-learning-exploring-its-role-cultural-education-16190.pdfaugmented reality in educationexperiential learningIndonesian cultural diversityelementary educationeducational innovation |
| spellingShingle | Erif Ahdhianto Yohannes K. Barus M. Anas Thohir Augmented reality as a game changer in experiential learning: Exploring its role cultural education for elementary schools Journal of Pedagogical Research augmented reality in education experiential learning Indonesian cultural diversity elementary education educational innovation |
| title | Augmented reality as a game changer in experiential learning: Exploring its role cultural education for elementary schools |
| title_full | Augmented reality as a game changer in experiential learning: Exploring its role cultural education for elementary schools |
| title_fullStr | Augmented reality as a game changer in experiential learning: Exploring its role cultural education for elementary schools |
| title_full_unstemmed | Augmented reality as a game changer in experiential learning: Exploring its role cultural education for elementary schools |
| title_short | Augmented reality as a game changer in experiential learning: Exploring its role cultural education for elementary schools |
| title_sort | augmented reality as a game changer in experiential learning exploring its role cultural education for elementary schools |
| topic | augmented reality in education experiential learning Indonesian cultural diversity elementary education educational innovation |
| url | https://www.ijopr.com/download/augmented-reality-as-a-game-changer-in-experiential-learning-exploring-its-role-cultural-education-16190.pdf |
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