The Potential of Virtual Reality for Inducing Neuroplasticity in Children with Amblyopia

In recent years, virtual reality (VR) has emerged as a new safe and effective tool for neurorehabilitation of different childhood and adulthood conditions. VR-based therapies can induce cortical reorganization and promote the activation of different neuronal connections over a wide range of ages, le...

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Main Authors: María B. Coco-Martin, David P. Piñero, Luis Leal-Vega, Carlos J. Hernández-Rodríguez, Joaquin Adiego, Ainhoa Molina-Martín, Dolores de Fez, Juan F. Arenillas
Format: Article
Language:English
Published: Wiley 2020-01-01
Series:Journal of Ophthalmology
Online Access:http://dx.doi.org/10.1155/2020/7067846
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author María B. Coco-Martin
David P. Piñero
Luis Leal-Vega
Carlos J. Hernández-Rodríguez
Joaquin Adiego
Ainhoa Molina-Martín
Dolores de Fez
Juan F. Arenillas
author_facet María B. Coco-Martin
David P. Piñero
Luis Leal-Vega
Carlos J. Hernández-Rodríguez
Joaquin Adiego
Ainhoa Molina-Martín
Dolores de Fez
Juan F. Arenillas
author_sort María B. Coco-Martin
collection DOAJ
description In recent years, virtual reality (VR) has emerged as a new safe and effective tool for neurorehabilitation of different childhood and adulthood conditions. VR-based therapies can induce cortical reorganization and promote the activation of different neuronal connections over a wide range of ages, leading to contrasted improvements in motor and functional skills. The use of VR for the visual rehabilitation in amblyopia has been investigated in the last years, with the potential of using serious games combining perceptual learning and dichoptic stimulation. This combination of technologies allows the clinician to measure, treat, and control changes in interocular suppression, which is one of the factors leading to cortical alterations in amblyopia. Several clinical researches on this issue have been conducted, showing the potential of promoting visual acuity, contrast sensitivity, and stereopsis improvement. Indeed, several systems have been evaluated for amblyopia treatment including the use of different commercially available types of head mounted displays (HMDs). These HMDs are mostly well tolerated by patients during short exposures and do not cause significant long-term side effects, although their use has been occasionally associated with some visual discomfort and other complications in certain types of subjects. More studies are needed to confirm these promising therapies in controlled randomized clinical trials, with special emphasis on the definition of the most adequate planning for obtaining an effective recovery of the visual and binocular function.
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spelling doaj-art-81c0c664dd5c47a59224f973d14b25282025-02-03T06:46:51ZengWileyJournal of Ophthalmology2090-004X2090-00582020-01-01202010.1155/2020/70678467067846The Potential of Virtual Reality for Inducing Neuroplasticity in Children with AmblyopiaMaría B. Coco-Martin0David P. Piñero1Luis Leal-Vega2Carlos J. Hernández-Rodríguez3Joaquin Adiego4Ainhoa Molina-Martín5Dolores de Fez6Juan F. Arenillas7Group of Applied Clinical Neurosciences and Advanced Data Analysis, Neurology Department, Faculty of Medicine, University of Valladolid, Valladolid, SpainDepartment of Optics, Pharmacology and Anatomy, University of Alicante, Alicante, SpainGroup of Applied Clinical Neurosciences and Advanced Data Analysis, Neurology Department, Faculty of Medicine, University of Valladolid, Valladolid, SpainDepartment of Optics, Pharmacology and Anatomy, University of Alicante, Alicante, SpainGroup of Applied Clinical Neurosciences and Advanced Data Analysis, Computer Science Department, School of Computing, University of Valladolid, Valladolid, SpainDepartment of Optics, Pharmacology and Anatomy, University of Alicante, Alicante, SpainDepartment of Optics, Pharmacology and Anatomy, University of Alicante, Alicante, SpainGroup of Applied Clinical Neurosciences and Advanced Data Analysis, Neurology Department, Faculty of Medicine, University of Valladolid, Valladolid, SpainIn recent years, virtual reality (VR) has emerged as a new safe and effective tool for neurorehabilitation of different childhood and adulthood conditions. VR-based therapies can induce cortical reorganization and promote the activation of different neuronal connections over a wide range of ages, leading to contrasted improvements in motor and functional skills. The use of VR for the visual rehabilitation in amblyopia has been investigated in the last years, with the potential of using serious games combining perceptual learning and dichoptic stimulation. This combination of technologies allows the clinician to measure, treat, and control changes in interocular suppression, which is one of the factors leading to cortical alterations in amblyopia. Several clinical researches on this issue have been conducted, showing the potential of promoting visual acuity, contrast sensitivity, and stereopsis improvement. Indeed, several systems have been evaluated for amblyopia treatment including the use of different commercially available types of head mounted displays (HMDs). These HMDs are mostly well tolerated by patients during short exposures and do not cause significant long-term side effects, although their use has been occasionally associated with some visual discomfort and other complications in certain types of subjects. More studies are needed to confirm these promising therapies in controlled randomized clinical trials, with special emphasis on the definition of the most adequate planning for obtaining an effective recovery of the visual and binocular function.http://dx.doi.org/10.1155/2020/7067846
spellingShingle María B. Coco-Martin
David P. Piñero
Luis Leal-Vega
Carlos J. Hernández-Rodríguez
Joaquin Adiego
Ainhoa Molina-Martín
Dolores de Fez
Juan F. Arenillas
The Potential of Virtual Reality for Inducing Neuroplasticity in Children with Amblyopia
Journal of Ophthalmology
title The Potential of Virtual Reality for Inducing Neuroplasticity in Children with Amblyopia
title_full The Potential of Virtual Reality for Inducing Neuroplasticity in Children with Amblyopia
title_fullStr The Potential of Virtual Reality for Inducing Neuroplasticity in Children with Amblyopia
title_full_unstemmed The Potential of Virtual Reality for Inducing Neuroplasticity in Children with Amblyopia
title_short The Potential of Virtual Reality for Inducing Neuroplasticity in Children with Amblyopia
title_sort potential of virtual reality for inducing neuroplasticity in children with amblyopia
url http://dx.doi.org/10.1155/2020/7067846
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