Measuring Children’s Computational Thinking and Problem-Solving in a Block-Based Programming Game
Computational thinking (CT) in young children (K to three) has been of much interest among educational researchers due to the applicability of CT to solving problems in daily life and various academic disciplines. This study uses existing data from children’s gameplay in a block-based programming ga...
Saved in:
| Main Authors: | Kayla Teng, Gregory K. W. K. Chung |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
MDPI AG
2025-01-01
|
| Series: | Education Sciences |
| Subjects: | |
| Online Access: | https://www.mdpi.com/2227-7102/15/1/51 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Think, Solve, Win: The Open Middle Game
by: Nuno Bastos, et al.
Published: (2025-06-01) -
The Effect of Direct Instructions Strategy Integrated Computational Thinking and Prior Knowledge on Critical Thinking and Problem-solving
by: Siti Maulidah, et al.
Published: (2023-12-01) -
The effects of online student feedback sandwich on undergraduates’ problem-solving awareness and critical thinking disposition
by: Ye Zeng, et al.
Published: (2025-12-01) -
Analysis of Mathematical Reflective Thinking Skills in Solving Problems in Terms of Gender Differences
by: Fini May Putriani, et al.
Published: (2025-04-01) -
Rethinking the Bebras Challenge in Virtual Reality: Implementation and Usability Study of a Computational Thinking Game
by: Jelena Nakić, et al.
Published: (2025-06-01)