Virtual reality boxing: impact of gaze-contingent blur on elite boxers performance and gaze behavior
It is essential in combat sports such as boxing for athletes to perceive the relevant visual information that enables them to anticipate and respond to their opponent's attacking and defensive moves. Here, we used virtual reality (VR), which enables standardization and reproducibility while mai...
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| Main Authors: | Annabelle Limballe, Richard Kulpa, Eulalie Verhulst, Simon Ledouit, Simon J. Bennett |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Frontiers Media S.A.
2024-12-01
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| Series: | Frontiers in Sports and Active Living |
| Subjects: | |
| Online Access: | https://www.frontiersin.org/articles/10.3389/fspor.2024.1430719/full |
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