Comment pense le jeu vidéo ?

Videogames are interactive works, which means that their meaning is actualized when the software is played. With the interactive loop, the player contributes to reorganize in an always new way the different narrative elements, but it is above all the gameplay which allows the videogames to produce a...

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Main Author: Martin RINGOT
Format: Article
Language:deu
Published: Conserveries Mémorielles 2018-10-01
Series:Conserveries Mémorielles
Subjects:
Online Access:https://journals.openedition.org/cm/3650
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author Martin RINGOT
author_facet Martin RINGOT
author_sort Martin RINGOT
collection DOAJ
description Videogames are interactive works, which means that their meaning is actualized when the software is played. With the interactive loop, the player contributes to reorganize in an always new way the different narrative elements, but it is above all the gameplay which allows the videogames to produce a constant thought they let the interactor get thanks to a feedback.
format Article
id doaj-art-7d197404bb5343b6ac719e1d9ecdf4f7
institution Kabale University
issn 1718-5556
language deu
publishDate 2018-10-01
publisher Conserveries Mémorielles
record_format Article
series Conserveries Mémorielles
spelling doaj-art-7d197404bb5343b6ac719e1d9ecdf4f72025-02-05T16:16:24ZdeuConserveries MémoriellesConserveries Mémorielles1718-55562018-10-01Comment pense le jeu vidéo ?Martin RINGOTVideogames are interactive works, which means that their meaning is actualized when the software is played. With the interactive loop, the player contributes to reorganize in an always new way the different narrative elements, but it is above all the gameplay which allows the videogames to produce a constant thought they let the interactor get thanks to a feedback.https://journals.openedition.org/cm/3650semioticsgame studiesgame-designcombinatoricsserious game
spellingShingle Martin RINGOT
Comment pense le jeu vidéo ?
Conserveries Mémorielles
semiotics
game studies
game-design
combinatorics
serious game
title Comment pense le jeu vidéo ?
title_full Comment pense le jeu vidéo ?
title_fullStr Comment pense le jeu vidéo ?
title_full_unstemmed Comment pense le jeu vidéo ?
title_short Comment pense le jeu vidéo ?
title_sort comment pense le jeu video
topic semiotics
game studies
game-design
combinatorics
serious game
url https://journals.openedition.org/cm/3650
work_keys_str_mv AT martinringot commentpenselejeuvideo