High-Order Sliding Mode Control for Networked Control System with Dynamic Noncooperative Game Scheduling

Specific to the NCSs where sensor signals can be processed centrally, a collaborative design scheme of dynamic game scheduling and advanced control theory was proposed in the present study. Firstly, by using the Jordan standard state space equation of the research object, the three elements of state...

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Main Authors: Weixuan Wang, Shousheng Xie, Bin Zhou, Jingbo Peng, Lei Wang, Hao Wang, Yu Zhang
Format: Article
Language:English
Published: Wiley 2021-01-01
Series:Complexity
Online Access:http://dx.doi.org/10.1155/2021/6689969
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author Weixuan Wang
Shousheng Xie
Bin Zhou
Jingbo Peng
Lei Wang
Hao Wang
Yu Zhang
author_facet Weixuan Wang
Shousheng Xie
Bin Zhou
Jingbo Peng
Lei Wang
Hao Wang
Yu Zhang
author_sort Weixuan Wang
collection DOAJ
description Specific to the NCSs where sensor signals can be processed centrally, a collaborative design scheme of dynamic game scheduling and advanced control theory was proposed in the present study. Firstly, by using the Jordan standard state space equation of the research object, the three elements of state noncooperative game were built, and the existence and uniqueness of Nash equilibrium solution were verified. In addition, the iterative equation of the scheduling matrix was derived by complying with the designed utility function. Secondly, refer to the number of restricted states the order of sliding mode was determined. And based on it, the corresponding sliding surface was designed. Subsequently, the quadratic optimization theory was adopted to regulate the control value following the implementation of the scheduling strategy to ensure that the control quality was further enhanced in the limited network service. Lastly, a TrueTime simulation example is established to verify the effectiveness of the proposed scheme.
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id doaj-art-7342c20b958c41559bfb33b8a0a50a41
institution Kabale University
issn 1076-2787
1099-0526
language English
publishDate 2021-01-01
publisher Wiley
record_format Article
series Complexity
spelling doaj-art-7342c20b958c41559bfb33b8a0a50a412025-02-03T01:04:13ZengWileyComplexity1076-27871099-05262021-01-01202110.1155/2021/66899696689969High-Order Sliding Mode Control for Networked Control System with Dynamic Noncooperative Game SchedulingWeixuan Wang0Shousheng Xie1Bin Zhou2Jingbo Peng3Lei Wang4Hao Wang5Yu Zhang6Aeronautics Engineering College, Air Force Engineering University, Xi’an, ChinaAeronautics Engineering College, Air Force Engineering University, Xi’an, ChinaAeronautics Engineering College, Air Force Engineering University, Xi’an, ChinaAeronautics Engineering College, Air Force Engineering University, Xi’an, ChinaAeronautics Engineering College, Air Force Engineering University, Xi’an, ChinaAeronautics Engineering College, Air Force Engineering University, Xi’an, ChinaAeronautics Engineering College, Air Force Engineering University, Xi’an, ChinaSpecific to the NCSs where sensor signals can be processed centrally, a collaborative design scheme of dynamic game scheduling and advanced control theory was proposed in the present study. Firstly, by using the Jordan standard state space equation of the research object, the three elements of state noncooperative game were built, and the existence and uniqueness of Nash equilibrium solution were verified. In addition, the iterative equation of the scheduling matrix was derived by complying with the designed utility function. Secondly, refer to the number of restricted states the order of sliding mode was determined. And based on it, the corresponding sliding surface was designed. Subsequently, the quadratic optimization theory was adopted to regulate the control value following the implementation of the scheduling strategy to ensure that the control quality was further enhanced in the limited network service. Lastly, a TrueTime simulation example is established to verify the effectiveness of the proposed scheme.http://dx.doi.org/10.1155/2021/6689969
spellingShingle Weixuan Wang
Shousheng Xie
Bin Zhou
Jingbo Peng
Lei Wang
Hao Wang
Yu Zhang
High-Order Sliding Mode Control for Networked Control System with Dynamic Noncooperative Game Scheduling
Complexity
title High-Order Sliding Mode Control for Networked Control System with Dynamic Noncooperative Game Scheduling
title_full High-Order Sliding Mode Control for Networked Control System with Dynamic Noncooperative Game Scheduling
title_fullStr High-Order Sliding Mode Control for Networked Control System with Dynamic Noncooperative Game Scheduling
title_full_unstemmed High-Order Sliding Mode Control for Networked Control System with Dynamic Noncooperative Game Scheduling
title_short High-Order Sliding Mode Control for Networked Control System with Dynamic Noncooperative Game Scheduling
title_sort high order sliding mode control for networked control system with dynamic noncooperative game scheduling
url http://dx.doi.org/10.1155/2021/6689969
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