Combined Effects of Virtual Reality and Computer Game-Based Cognitive Therapy on the Development of Visual-Motor Integration in Children with Intellectual Disabilities: A Pilot Study
Purpose. Visual-motor integration is a good indicator of a child’s overall developmental and functional level. This study investigated the combined effects of virtual reality (VR) and computer game-based cognitive therapy on the development of visual-motor integration in children with intellectual d...
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| Format: | Article |
| Language: | English |
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Wiley
2021-01-01
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| Series: | Occupational Therapy International |
| Online Access: | http://dx.doi.org/10.1155/2021/6696779 |
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| author | Si-nae Ahn |
| author_facet | Si-nae Ahn |
| author_sort | Si-nae Ahn |
| collection | DOAJ |
| description | Purpose. Visual-motor integration is a good indicator of a child’s overall developmental and functional level. This study investigated the combined effects of virtual reality (VR) and computer game-based cognitive therapy on the development of visual-motor integration in children with intellectual disabilities. Methods. The study used a single-group pre-post study design and 13 children with intellectual disabilities who were recruited from a community rehabilitation center participated in the study. We used the Wii VR video game and the CoTras computer game to deliver cognitive therapy over 12 sessions. The Bruininks-Oseretsky Test of Motor Proficiency-2 (BOT-2) was used to evaluate motor function related to visual-motor integration to identify changes in function, and the Developmental Test of Visual Perception-2 (DTVP-2) was used to assess changes in visual perception function associated with visual-motor integration. Results. The VR and computer game-based cognitive therapy has shown significant difference in total standard score of BOT-2 associated with visual-motor integration representing improved motor function (p<0.01). Comparison of the DTVP-2 scores showed the significant difference in visual-motor integration of spatial relation and visual-motor speed (p<0.05), motor-reduced visual perception (p<0.01), and general visual perception (p<0.01). Conclusions. Results of this study provide useful evidence supporting the possibility of combined VR and computer game-based cognitive therapy for children with intellectual disabilities. |
| format | Article |
| id | doaj-art-71798d0d5dc845598b3d1a27e04df81e |
| institution | OA Journals |
| issn | 0966-7903 1557-0703 |
| language | English |
| publishDate | 2021-01-01 |
| publisher | Wiley |
| record_format | Article |
| series | Occupational Therapy International |
| spelling | doaj-art-71798d0d5dc845598b3d1a27e04df81e2025-08-20T02:06:32ZengWileyOccupational Therapy International0966-79031557-07032021-01-01202110.1155/2021/66967796696779Combined Effects of Virtual Reality and Computer Game-Based Cognitive Therapy on the Development of Visual-Motor Integration in Children with Intellectual Disabilities: A Pilot StudySi-nae Ahn0Department of Occupational Therapy, Cheongju University, Cheongju, Republic of KoreaPurpose. Visual-motor integration is a good indicator of a child’s overall developmental and functional level. This study investigated the combined effects of virtual reality (VR) and computer game-based cognitive therapy on the development of visual-motor integration in children with intellectual disabilities. Methods. The study used a single-group pre-post study design and 13 children with intellectual disabilities who were recruited from a community rehabilitation center participated in the study. We used the Wii VR video game and the CoTras computer game to deliver cognitive therapy over 12 sessions. The Bruininks-Oseretsky Test of Motor Proficiency-2 (BOT-2) was used to evaluate motor function related to visual-motor integration to identify changes in function, and the Developmental Test of Visual Perception-2 (DTVP-2) was used to assess changes in visual perception function associated with visual-motor integration. Results. The VR and computer game-based cognitive therapy has shown significant difference in total standard score of BOT-2 associated with visual-motor integration representing improved motor function (p<0.01). Comparison of the DTVP-2 scores showed the significant difference in visual-motor integration of spatial relation and visual-motor speed (p<0.05), motor-reduced visual perception (p<0.01), and general visual perception (p<0.01). Conclusions. Results of this study provide useful evidence supporting the possibility of combined VR and computer game-based cognitive therapy for children with intellectual disabilities.http://dx.doi.org/10.1155/2021/6696779 |
| spellingShingle | Si-nae Ahn Combined Effects of Virtual Reality and Computer Game-Based Cognitive Therapy on the Development of Visual-Motor Integration in Children with Intellectual Disabilities: A Pilot Study Occupational Therapy International |
| title | Combined Effects of Virtual Reality and Computer Game-Based Cognitive Therapy on the Development of Visual-Motor Integration in Children with Intellectual Disabilities: A Pilot Study |
| title_full | Combined Effects of Virtual Reality and Computer Game-Based Cognitive Therapy on the Development of Visual-Motor Integration in Children with Intellectual Disabilities: A Pilot Study |
| title_fullStr | Combined Effects of Virtual Reality and Computer Game-Based Cognitive Therapy on the Development of Visual-Motor Integration in Children with Intellectual Disabilities: A Pilot Study |
| title_full_unstemmed | Combined Effects of Virtual Reality and Computer Game-Based Cognitive Therapy on the Development of Visual-Motor Integration in Children with Intellectual Disabilities: A Pilot Study |
| title_short | Combined Effects of Virtual Reality and Computer Game-Based Cognitive Therapy on the Development of Visual-Motor Integration in Children with Intellectual Disabilities: A Pilot Study |
| title_sort | combined effects of virtual reality and computer game based cognitive therapy on the development of visual motor integration in children with intellectual disabilities a pilot study |
| url | http://dx.doi.org/10.1155/2021/6696779 |
| work_keys_str_mv | AT sinaeahn combinedeffectsofvirtualrealityandcomputergamebasedcognitivetherapyonthedevelopmentofvisualmotorintegrationinchildrenwithintellectualdisabilitiesapilotstudy |