AUGMENTED REALITY MEDIA FOR LEARNING ELECTRICAL CIRCUITS: ENHANCING SCIENCE PROCESS SKILLS AND STUDENTS’ ACHIEVEMENT

Purpose—The study aims to develop Android-based augmented reality (AR) instructional media for teaching electrical circuits, enhancing students' science process skills and learning outcomes. In addition, this technology can help students develop the science process skills needed in science lear...

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Main Authors: Nendi Niati, Rahayu Condro Murti, Woro Sri Hastuti
Format: Article
Language:English
Published: LPPM Universitas Labuhanbatu 2025-02-01
Series:Jurnal Eduscience
Online Access:https://jurnal.ulb.ac.id/index.php/eduscience/article/view/6508
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author Nendi Niati
Rahayu Condro Murti
Woro Sri Hastuti
author_facet Nendi Niati
Rahayu Condro Murti
Woro Sri Hastuti
author_sort Nendi Niati
collection DOAJ
description Purpose—The study aims to develop Android-based augmented reality (AR) instructional media for teaching electrical circuits, enhancing students' science process skills and learning outcomes. In addition, this technology can help students develop the science process skills needed in science learning. Methodology—The research was conducted with 29 fifth–grade students at SDN 09 Rangkang, Bengkayang, Using the ADDIE development model (analysis, design, development, implementation, and evaluation). The instruments used at this stage included expert validation sheets, science process skills questionnaires, learning outcome tests, and observation sheets. Data analysis is conducted descriptively and quantitatively to assess the media's validity, practicality, and effectiveness. Findings – The media’s validity was rated highly, with an average expert validation score of 87, while its practicality was deemed suitable, with an average score of 80. The media was also effective as 86% of students achieved high-level science process skills, and 89% met the minimum passing criteria in the learning outcome test, with an average score of 82. Significance – The results indicate that the developed instructional media is valid, practical, and effective in improving the quality of teaching and learning. Keywords: Augmented Reality, Electrical Circuits, Students’ Achievement, Science Process Skills
format Article
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institution DOAJ
issn 2303-355X
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language English
publishDate 2025-02-01
publisher LPPM Universitas Labuhanbatu
record_format Article
series Jurnal Eduscience
spelling doaj-art-7114dd27c4db413a8a8b60202547b7372025-08-20T03:05:41ZengLPPM Universitas LabuhanbatuJurnal Eduscience2303-355X2685-22172025-02-0112117118110.36987/jes.v12i1.65084258AUGMENTED REALITY MEDIA FOR LEARNING ELECTRICAL CIRCUITS: ENHANCING SCIENCE PROCESS SKILLS AND STUDENTS’ ACHIEVEMENTNendi Niati0Rahayu Condro Murti1Woro Sri Hastuti2Primary Education, Faculty of Education and Psychology, Universitas Negeri YogyakartaPrimary Education, Faculty of Education and Psychology, Universitas Negeri YogyakartaPrimary Education, Faculty of Education and Psychology, Universitas Negeri YogyakartaPurpose—The study aims to develop Android-based augmented reality (AR) instructional media for teaching electrical circuits, enhancing students' science process skills and learning outcomes. In addition, this technology can help students develop the science process skills needed in science learning. Methodology—The research was conducted with 29 fifth–grade students at SDN 09 Rangkang, Bengkayang, Using the ADDIE development model (analysis, design, development, implementation, and evaluation). The instruments used at this stage included expert validation sheets, science process skills questionnaires, learning outcome tests, and observation sheets. Data analysis is conducted descriptively and quantitatively to assess the media's validity, practicality, and effectiveness. Findings – The media’s validity was rated highly, with an average expert validation score of 87, while its practicality was deemed suitable, with an average score of 80. The media was also effective as 86% of students achieved high-level science process skills, and 89% met the minimum passing criteria in the learning outcome test, with an average score of 82. Significance – The results indicate that the developed instructional media is valid, practical, and effective in improving the quality of teaching and learning. Keywords: Augmented Reality, Electrical Circuits, Students’ Achievement, Science Process Skillshttps://jurnal.ulb.ac.id/index.php/eduscience/article/view/6508
spellingShingle Nendi Niati
Rahayu Condro Murti
Woro Sri Hastuti
AUGMENTED REALITY MEDIA FOR LEARNING ELECTRICAL CIRCUITS: ENHANCING SCIENCE PROCESS SKILLS AND STUDENTS’ ACHIEVEMENT
Jurnal Eduscience
title AUGMENTED REALITY MEDIA FOR LEARNING ELECTRICAL CIRCUITS: ENHANCING SCIENCE PROCESS SKILLS AND STUDENTS’ ACHIEVEMENT
title_full AUGMENTED REALITY MEDIA FOR LEARNING ELECTRICAL CIRCUITS: ENHANCING SCIENCE PROCESS SKILLS AND STUDENTS’ ACHIEVEMENT
title_fullStr AUGMENTED REALITY MEDIA FOR LEARNING ELECTRICAL CIRCUITS: ENHANCING SCIENCE PROCESS SKILLS AND STUDENTS’ ACHIEVEMENT
title_full_unstemmed AUGMENTED REALITY MEDIA FOR LEARNING ELECTRICAL CIRCUITS: ENHANCING SCIENCE PROCESS SKILLS AND STUDENTS’ ACHIEVEMENT
title_short AUGMENTED REALITY MEDIA FOR LEARNING ELECTRICAL CIRCUITS: ENHANCING SCIENCE PROCESS SKILLS AND STUDENTS’ ACHIEVEMENT
title_sort augmented reality media for learning electrical circuits enhancing science process skills and students achievement
url https://jurnal.ulb.ac.id/index.php/eduscience/article/view/6508
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AT rahayucondromurti augmentedrealitymediaforlearningelectricalcircuitsenhancingscienceprocessskillsandstudentsachievement
AT worosrihastuti augmentedrealitymediaforlearningelectricalcircuitsenhancingscienceprocessskillsandstudentsachievement