Fractal Analysis of Stealthy Pathfinding Aesthetics
This paper uses a fractal model to analyze aesthetic values of a new class of obstacle-prone or “stealthy” pathfinding which seeks to avoid detection, exposure, openness, and so forth in videogames. This study is important since in general the artificial intelligence literature has given relatively...
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Main Author: | Ron Coleman |
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Format: | Article |
Language: | English |
Published: |
Wiley
2009-01-01
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Series: | International Journal of Computer Games Technology |
Online Access: | http://dx.doi.org/10.1155/2009/670459 |
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