Laurence, n., Hermawan, A., Bernarto, I., & Antonio, F. Video Game Engagement: A Passkey to the Intentions of Continue Playing, Purchasing Virtual Items, and Player Recruitment (3Ps). Wiley.
Chicago Style (17th ed.) CitationLaurence, null, Asep Hermawan, Innocentius Bernarto, and Ferdi Antonio. Video Game Engagement: A Passkey to the Intentions of Continue Playing, Purchasing Virtual Items, and Player Recruitment (3Ps). Wiley.
MLA (9th ed.) CitationLaurence, null, et al. Video Game Engagement: A Passkey to the Intentions of Continue Playing, Purchasing Virtual Items, and Player Recruitment (3Ps). Wiley.
Warning: These citations may not always be 100% accurate.