Flame Badges and Virtual Pets: Gamified Sociality on Douyin

This article examines Douyin’s gamified features to investigate whether and how they facilitate online sociality. Drawing on literature on online sociality and gamification, this study demonstrates how Douyin’s gaming elements introduce a playful dimension to social interactions and examines the imp...

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Main Authors: Hui Lin, Rafal Zaborowski
Format: Article
Language:English
Published: SAGE Publishing 2025-07-01
Series:Social Media + Society
Online Access:https://doi.org/10.1177/20563051251358748
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author Hui Lin
Rafal Zaborowski
author_facet Hui Lin
Rafal Zaborowski
author_sort Hui Lin
collection DOAJ
description This article examines Douyin’s gamified features to investigate whether and how they facilitate online sociality. Drawing on literature on online sociality and gamification, this study demonstrates how Douyin’s gaming elements introduce a playful dimension to social interactions and examines the implications of transforming sociality into a game. Using a mixed-method approach comprising the walkthrough method and diary-interview technique, the study finds that gamified features—such as friendship badges, quantified levels, and virtual pets—can encourage social behavior and strengthen interpersonal bonds. However, these effects are primarily confined to small, strong-tie friendship groups and do not extend to larger, weak-tie networks. The findings suggest that Douyin users often display heightened awareness of how algorithms exploit their social behaviors, prompting them to adopt cautious and critical digital practices. The article makes both empirical and methodological contributions by offering a case study of gamification in socialization and demonstrating the utility of the diary-interview approach for analyzing user interactions.
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issn 2056-3051
language English
publishDate 2025-07-01
publisher SAGE Publishing
record_format Article
series Social Media + Society
spelling doaj-art-6cba7fcb967e41c4a681cc2c665836de2025-08-20T02:48:06ZengSAGE PublishingSocial Media + Society2056-30512025-07-011110.1177/20563051251358748Flame Badges and Virtual Pets: Gamified Sociality on DouyinHui Lin0Rafal Zaborowski1King’s College London, UKKing’s College London, UKThis article examines Douyin’s gamified features to investigate whether and how they facilitate online sociality. Drawing on literature on online sociality and gamification, this study demonstrates how Douyin’s gaming elements introduce a playful dimension to social interactions and examines the implications of transforming sociality into a game. Using a mixed-method approach comprising the walkthrough method and diary-interview technique, the study finds that gamified features—such as friendship badges, quantified levels, and virtual pets—can encourage social behavior and strengthen interpersonal bonds. However, these effects are primarily confined to small, strong-tie friendship groups and do not extend to larger, weak-tie networks. The findings suggest that Douyin users often display heightened awareness of how algorithms exploit their social behaviors, prompting them to adopt cautious and critical digital practices. The article makes both empirical and methodological contributions by offering a case study of gamification in socialization and demonstrating the utility of the diary-interview approach for analyzing user interactions.https://doi.org/10.1177/20563051251358748
spellingShingle Hui Lin
Rafal Zaborowski
Flame Badges and Virtual Pets: Gamified Sociality on Douyin
Social Media + Society
title Flame Badges and Virtual Pets: Gamified Sociality on Douyin
title_full Flame Badges and Virtual Pets: Gamified Sociality on Douyin
title_fullStr Flame Badges and Virtual Pets: Gamified Sociality on Douyin
title_full_unstemmed Flame Badges and Virtual Pets: Gamified Sociality on Douyin
title_short Flame Badges and Virtual Pets: Gamified Sociality on Douyin
title_sort flame badges and virtual pets gamified sociality on douyin
url https://doi.org/10.1177/20563051251358748
work_keys_str_mv AT huilin flamebadgesandvirtualpetsgamifiedsocialityondouyin
AT rafalzaborowski flamebadgesandvirtualpetsgamifiedsocialityondouyin