Engineering Academic Challenge: A Grand Challenge Gaming Experience Developed by Students for Students

The article reports on the application developed by the students which could help other students in learning through game based learning techniques and discusses approaches to Science,Technology, Engineering, and Mathematics (STEM) teaching and learning and Design of Engineering Academic Challenge....

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Bibliographic Details
Main Authors: Daniel Christe, Jay Bhatt, Antonios Kontsos
Format: Article
Language:English
Published: University of Alberta Library 2016-12-01
Series:Issues in Science and Technology Librarianship
Online Access:https://journals.library.ualberta.ca/istl/index.php/istl/article/view/1695
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Summary:The article reports on the application developed by the students which could help other students in learning through game based learning techniques and discusses approaches to Science,Technology, Engineering, and Mathematics (STEM) teaching and learning and Design of Engineering Academic Challenge.
ISSN:1092-1206