Mobile health application (WeFit) among community-dwelling older adults: Development, validation, acceptance, and usability study
Background Technology advancement along with the increase in the older adults’ population leads to the creation of health applications. The combination of exercise, nutrition, and cognition should be studied carefully in improving older adults’ health. Objective The purpose of this study is to devel...
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| Format: | Article |
| Language: | English |
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SAGE Publishing
2024-11-01
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| Series: | Digital Health |
| Online Access: | https://doi.org/10.1177/20552076241297213 |
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| author | Nurul Asilah Ahmad Arimi Fitri Mat Ludin Divya Vanoh Noorlaili Mohd Tohit Zahara Abdul Manaf Shahrul Azman Mohd Noah Suzana Shahar |
| author_facet | Nurul Asilah Ahmad Arimi Fitri Mat Ludin Divya Vanoh Noorlaili Mohd Tohit Zahara Abdul Manaf Shahrul Azman Mohd Noah Suzana Shahar |
| author_sort | Nurul Asilah Ahmad |
| collection | DOAJ |
| description | Background Technology advancement along with the increase in the older adults’ population leads to the creation of health applications. The combination of exercise, nutrition, and cognition should be studied carefully in improving older adults’ health. Objective The purpose of this study is to develop a health application, WeFit contains these three components and to determine its content validity, acceptability, and usability. Methodology This study is a design and development study involving three phases. The first phase is the need analysis involving a review on 16 mobile applications available in Google play and iTunes App store as well as a review of six articles for identifying the perception of older adults in using mobile applications. Second phase is mobile application development and content validity. The content validity was determined using the Content Validity Index for Individual Items (I-CVI). Phase 3 evaluated the acceptance of the WeFit mobile application among older adults and health practitioners. Results Phase 1 indicated that half of the applications reviewed (50.0%) had physical activity component and the other half (50.0%) had a cognitive component, and none on nutrition. No application is reported to have all three components. In Phase 2, WeFit health application containing the three components was developed where users can view exercise and food recommendations and play cognitive games. WeFit had an I-CVI value of 0.98. With respect to acceptability, majority of the study participants (93.3%) understood the WeFit's content and the graphics used were appropriate. The usability study found that the majority of the older adults were satisfied with the interface and content. All health practitioners (100%) agreed WeFit is easy to use and agreed that it can guide them in giving medical advices. Conclusion WeFit mobile app has been successfully developed, validated, and tested for acceptance among the older adults and health practitioners. |
| format | Article |
| id | doaj-art-69e549f7b1034adaab136f4b676d8280 |
| institution | OA Journals |
| issn | 2055-2076 |
| language | English |
| publishDate | 2024-11-01 |
| publisher | SAGE Publishing |
| record_format | Article |
| series | Digital Health |
| spelling | doaj-art-69e549f7b1034adaab136f4b676d82802025-08-20T02:27:01ZengSAGE PublishingDigital Health2055-20762024-11-011010.1177/20552076241297213Mobile health application (WeFit) among community-dwelling older adults: Development, validation, acceptance, and usability studyNurul Asilah Ahmad0Arimi Fitri Mat Ludin1Divya Vanoh2Noorlaili Mohd Tohit3Zahara Abdul Manaf4Shahrul Azman Mohd Noah5Suzana Shahar6 Center for Healthy Aging and Wellness, Faculty of Health Sciences, , Kuala Lumpur, Malaysia Center for Healthy Aging and Wellness, Faculty of Health Sciences, , Kuala Lumpur, Malaysia Dietetics Programme, School of Health Sciences, Universiti Sains Malaysia, Kelantan, Malaysia Faculty of Medicine, , Wilayah Persekutuan Kuala Lumpur, Malaysia Center for Healthy Aging and Wellness, Faculty of Health Sciences, , Kuala Lumpur, Malaysia Faculty of Information Science and Technology, , Bangi, Selangor, Malaysia Center for Healthy Aging and Wellness, Faculty of Health Sciences, , Kuala Lumpur, MalaysiaBackground Technology advancement along with the increase in the older adults’ population leads to the creation of health applications. The combination of exercise, nutrition, and cognition should be studied carefully in improving older adults’ health. Objective The purpose of this study is to develop a health application, WeFit contains these three components and to determine its content validity, acceptability, and usability. Methodology This study is a design and development study involving three phases. The first phase is the need analysis involving a review on 16 mobile applications available in Google play and iTunes App store as well as a review of six articles for identifying the perception of older adults in using mobile applications. Second phase is mobile application development and content validity. The content validity was determined using the Content Validity Index for Individual Items (I-CVI). Phase 3 evaluated the acceptance of the WeFit mobile application among older adults and health practitioners. Results Phase 1 indicated that half of the applications reviewed (50.0%) had physical activity component and the other half (50.0%) had a cognitive component, and none on nutrition. No application is reported to have all three components. In Phase 2, WeFit health application containing the three components was developed where users can view exercise and food recommendations and play cognitive games. WeFit had an I-CVI value of 0.98. With respect to acceptability, majority of the study participants (93.3%) understood the WeFit's content and the graphics used were appropriate. The usability study found that the majority of the older adults were satisfied with the interface and content. All health practitioners (100%) agreed WeFit is easy to use and agreed that it can guide them in giving medical advices. Conclusion WeFit mobile app has been successfully developed, validated, and tested for acceptance among the older adults and health practitioners.https://doi.org/10.1177/20552076241297213 |
| spellingShingle | Nurul Asilah Ahmad Arimi Fitri Mat Ludin Divya Vanoh Noorlaili Mohd Tohit Zahara Abdul Manaf Shahrul Azman Mohd Noah Suzana Shahar Mobile health application (WeFit) among community-dwelling older adults: Development, validation, acceptance, and usability study Digital Health |
| title | Mobile health application (WeFit) among community-dwelling older adults: Development, validation, acceptance, and usability study |
| title_full | Mobile health application (WeFit) among community-dwelling older adults: Development, validation, acceptance, and usability study |
| title_fullStr | Mobile health application (WeFit) among community-dwelling older adults: Development, validation, acceptance, and usability study |
| title_full_unstemmed | Mobile health application (WeFit) among community-dwelling older adults: Development, validation, acceptance, and usability study |
| title_short | Mobile health application (WeFit) among community-dwelling older adults: Development, validation, acceptance, and usability study |
| title_sort | mobile health application wefit among community dwelling older adults development validation acceptance and usability study |
| url | https://doi.org/10.1177/20552076241297213 |
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