Predicting adherence to gamified cognitive training using early phase game performance data: Towards a just-in-time adherence promotion strategy.
<h4>Background and objectives</h4>This study aims to develop a machine learning-based approach to predict adherence to gamified cognitive training using a variety of baseline measures (demographic, attitudinal, and cognitive abilities) as well as game performance data. We aimed to: (1) i...
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| Main Authors: | Yuanying Pang, Ankita Singh, Shayok Chakraborty, Neil Charness, Walter R Boot, Zhe He |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Public Library of Science (PLoS)
2024-01-01
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| Series: | PLoS ONE |
| Online Access: | https://doi.org/10.1371/journal.pone.0311279 |
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