(Re)producing orientalism

Through the case study of the mobile title Game of Sultans, this article examines the proliferation of iterative and copycat games through the practice of reskins in the mobile game industry. Based on year-long autoethnographic fieldwork working in a Chinese mobile game company, I provide an on-the-...

Full description

Saved in:
Bibliographic Details
Main Author: Yizhou Xu
Format: Article
Language:English
Published: Septentrio Academic Publishing 2024-12-01
Series:Eludamos
Subjects:
Online Access:https://septentrio.uit.no/index.php/eludamos/article/view/7635
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1841560847647768576
author Yizhou Xu
author_facet Yizhou Xu
author_sort Yizhou Xu
collection DOAJ
description Through the case study of the mobile title Game of Sultans, this article examines the proliferation of iterative and copycat games through the practice of reskins in the mobile game industry. Based on year-long autoethnographic fieldwork working in a Chinese mobile game company, I provide an on-the-ground perspective of how Orientalist representations in reskinned games are instrumentalized through the roles of “cultural brokers” and the work of localization for Western markets. By taking a theoretical and technological understanding of reskins, I argue that reskinned games, as a form of industrial mimicry, while an important aspect of standardized game production, can also serve as means of subversion against seemingly totalizing control of the US-dominated app economy. This article addresses the dearth of studies in theorizing the industry practice of game reskins beyond just a monetization tool but also its extractive labor process within the global app empire.
format Article
id doaj-art-66ca2fbc622d4bf2a774cb81c7bd4f49
institution Kabale University
issn 1866-6124
language English
publishDate 2024-12-01
publisher Septentrio Academic Publishing
record_format Article
series Eludamos
spelling doaj-art-66ca2fbc622d4bf2a774cb81c7bd4f492025-01-03T12:21:48ZengSeptentrio Academic PublishingEludamos1866-61242024-12-0115110.7557/23.7635(Re)producing orientalismYizhou Xu0Old Dominion UniversityThrough the case study of the mobile title Game of Sultans, this article examines the proliferation of iterative and copycat games through the practice of reskins in the mobile game industry. Based on year-long autoethnographic fieldwork working in a Chinese mobile game company, I provide an on-the-ground perspective of how Orientalist representations in reskinned games are instrumentalized through the roles of “cultural brokers” and the work of localization for Western markets. By taking a theoretical and technological understanding of reskins, I argue that reskinned games, as a form of industrial mimicry, while an important aspect of standardized game production, can also serve as means of subversion against seemingly totalizing control of the US-dominated app economy. This article addresses the dearth of studies in theorizing the industry practice of game reskins beyond just a monetization tool but also its extractive labor process within the global app empire. https://septentrio.uit.no/index.php/eludamos/article/view/7635game reskinsOrientalismapp economymobile game industrylocalizationcultural imperialism
spellingShingle Yizhou Xu
(Re)producing orientalism
Eludamos
game reskins
Orientalism
app economy
mobile game industry
localization
cultural imperialism
title (Re)producing orientalism
title_full (Re)producing orientalism
title_fullStr (Re)producing orientalism
title_full_unstemmed (Re)producing orientalism
title_short (Re)producing orientalism
title_sort re producing orientalism
topic game reskins
Orientalism
app economy
mobile game industry
localization
cultural imperialism
url https://septentrio.uit.no/index.php/eludamos/article/view/7635
work_keys_str_mv AT yizhouxu reproducingorientalism