Pedagogic Meaning-Making in Spherical Video-Based Virtual Reality – a Case Study from the EFL Classroom
This article explores relevant conceptual frameworks and design principles for the planning and implementation of a virtual reality (VR) learning environment in English as a foreign language (EFL) contexts. The primary focus is on what knowledge teachers need to acquire when designing and implementi...
Saved in:
| Main Authors: | , |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Stockholm University Press
2022-10-01
|
| Series: | Designs for Learning |
| Subjects: | |
| Online Access: | https://account.designsforlearning.nu/index.php/su-j-dl/article/view/191 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
| _version_ | 1850024687665414144 |
|---|---|
| author | Volker Eisenlauer Diana Sosa |
| author_facet | Volker Eisenlauer Diana Sosa |
| author_sort | Volker Eisenlauer |
| collection | DOAJ |
| description | This article explores relevant conceptual frameworks and design principles for the planning and implementation of a virtual reality (VR) learning environment in English as a foreign language (EFL) contexts. The primary focus is on what knowledge teachers need to acquire when designing and implementing a spherical video-based training world that allows English learners to experience the different phases of an oral examination in English. Therefore, the paper introduces the educational potential and affordances of spherical videos and describes structural and contextual aspects of oral examinations in English. Employing a prototype learning environment, we expand on major learning theories in spherical video-based learning and suggest best practices for the design and implementation of immersive learning experiences in EFL contexts. |
| format | Article |
| id | doaj-art-664d580a1b4f45a0b2ef7256dc16a666 |
| institution | DOAJ |
| issn | 2001-7480 |
| language | English |
| publishDate | 2022-10-01 |
| publisher | Stockholm University Press |
| record_format | Article |
| series | Designs for Learning |
| spelling | doaj-art-664d580a1b4f45a0b2ef7256dc16a6662025-08-20T03:01:02ZengStockholm University PressDesigns for Learning2001-74802022-10-01141129–136129–13610.16993/dfl.191221Pedagogic Meaning-Making in Spherical Video-Based Virtual Reality – a Case Study from the EFL ClassroomVolker Eisenlauer0https://orcid.org/0000-0002-0710-430XDiana Sosa1https://orcid.org/0000-0002-1662-1050Bundeswehr University MunichBundeswehr University MunichThis article explores relevant conceptual frameworks and design principles for the planning and implementation of a virtual reality (VR) learning environment in English as a foreign language (EFL) contexts. The primary focus is on what knowledge teachers need to acquire when designing and implementing a spherical video-based training world that allows English learners to experience the different phases of an oral examination in English. Therefore, the paper introduces the educational potential and affordances of spherical videos and describes structural and contextual aspects of oral examinations in English. Employing a prototype learning environment, we expand on major learning theories in spherical video-based learning and suggest best practices for the design and implementation of immersive learning experiences in EFL contexts.https://account.designsforlearning.nu/index.php/su-j-dl/article/view/191virtual realityspherical media-based learninglearning affordancestest anxietycognitivismconstructivism |
| spellingShingle | Volker Eisenlauer Diana Sosa Pedagogic Meaning-Making in Spherical Video-Based Virtual Reality – a Case Study from the EFL Classroom Designs for Learning virtual reality spherical media-based learning learning affordances test anxiety cognitivism constructivism |
| title | Pedagogic Meaning-Making in Spherical Video-Based Virtual Reality – a Case Study from the EFL Classroom |
| title_full | Pedagogic Meaning-Making in Spherical Video-Based Virtual Reality – a Case Study from the EFL Classroom |
| title_fullStr | Pedagogic Meaning-Making in Spherical Video-Based Virtual Reality – a Case Study from the EFL Classroom |
| title_full_unstemmed | Pedagogic Meaning-Making in Spherical Video-Based Virtual Reality – a Case Study from the EFL Classroom |
| title_short | Pedagogic Meaning-Making in Spherical Video-Based Virtual Reality – a Case Study from the EFL Classroom |
| title_sort | pedagogic meaning making in spherical video based virtual reality a case study from the efl classroom |
| topic | virtual reality spherical media-based learning learning affordances test anxiety cognitivism constructivism |
| url | https://account.designsforlearning.nu/index.php/su-j-dl/article/view/191 |
| work_keys_str_mv | AT volkereisenlauer pedagogicmeaningmakinginsphericalvideobasedvirtualrealityacasestudyfromtheeflclassroom AT dianasosa pedagogicmeaningmakinginsphericalvideobasedvirtualrealityacasestudyfromtheeflclassroom |