Gamificação como instância da reontologização tecnológica
The present work aims to examine the relationship between gamefication and the process of reontologization of the world promoted by technological advancement, as proposed by Floridi. This process would reconfigure the nature of the world in such a way that artificial systems can be considered to hav...
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| Format: | Article |
| Language: | Portuguese |
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Pontifícia Universidade Católica do Rio de Janeiro (PUC-Rio)
2023-12-01
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| Series: | O Que Nos Faz Pensar |
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| Online Access: | https://oquenosfazpensar.fil.puc-rio.br/oqnfp/article/view/974 |
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| _version_ | 1850229595525087232 |
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| author | Danilo Frambach |
| author_facet | Danilo Frambach |
| author_sort | Danilo Frambach |
| collection | DOAJ |
| description | The present work aims to examine the relationship between gamefication and the process of reontologization of the world promoted by technological advancement, as proposed by Floridi. This process would reconfigure the nature of the world in such a way that artificial systems can be considered to have agency. Our hypothesis follows: (a) the reontologization process can only occur when we assume a solutionist view of the world; (b) gamefication has clear elements of solutionism, and as a technological element, it is part of this reontologization; and thus, (c) gamefication ends up being appropriated by capitalism as a way to conceal exploitative processes behind game elements. Therefore, the article aims to conclude with an analysis of the metaphor of mistification, as a way in which Big Techs utilize gamefication. |
| format | Article |
| id | doaj-art-664d293d82104960aaec8d56f11aae3d |
| institution | OA Journals |
| issn | 0104-6675 |
| language | Portuguese |
| publishDate | 2023-12-01 |
| publisher | Pontifícia Universidade Católica do Rio de Janeiro (PUC-Rio) |
| record_format | Article |
| series | O Que Nos Faz Pensar |
| spelling | doaj-art-664d293d82104960aaec8d56f11aae3d2025-08-20T02:04:10ZporPontifícia Universidade Católica do Rio de Janeiro (PUC-Rio)O Que Nos Faz Pensar0104-66752023-12-01315312314010.32334/oqnfp.2023n53a974Gamificação como instância da reontologização tecnológicaDanilo Frambach0Universidade do Estado do Rio de Janeiro (UERJ)The present work aims to examine the relationship between gamefication and the process of reontologization of the world promoted by technological advancement, as proposed by Floridi. This process would reconfigure the nature of the world in such a way that artificial systems can be considered to have agency. Our hypothesis follows: (a) the reontologization process can only occur when we assume a solutionist view of the world; (b) gamefication has clear elements of solutionism, and as a technological element, it is part of this reontologization; and thus, (c) gamefication ends up being appropriated by capitalism as a way to conceal exploitative processes behind game elements. Therefore, the article aims to conclude with an analysis of the metaphor of mistification, as a way in which Big Techs utilize gamefication.https://oquenosfazpensar.fil.puc-rio.br/oqnfp/article/view/974gameficationreontologizationsolucionism |
| spellingShingle | Danilo Frambach Gamificação como instância da reontologização tecnológica O Que Nos Faz Pensar gamefication reontologization solucionism |
| title | Gamificação como instância da reontologização tecnológica |
| title_full | Gamificação como instância da reontologização tecnológica |
| title_fullStr | Gamificação como instância da reontologização tecnológica |
| title_full_unstemmed | Gamificação como instância da reontologização tecnológica |
| title_short | Gamificação como instância da reontologização tecnológica |
| title_sort | gamificacao como instancia da reontologizacao tecnologica |
| topic | gamefication reontologization solucionism |
| url | https://oquenosfazpensar.fil.puc-rio.br/oqnfp/article/view/974 |
| work_keys_str_mv | AT daniloframbach gamificacaocomoinstanciadareontologizacaotecnologica |