ESports competition as an novation of information society and methodology of its design

ESports are considered as novation of the information society. The quality of an eSports competition as a process providing an information-to-technological service is defined. The need to develop the technical-to-technological component design techniques of eSports competitions and their implementat...

Full description

Saved in:
Bibliographic Details
Main Authors: D. V. Kravchenko, I. V. Bel’skij, V. P. Starzhinskij
Format: Article
Language:English
Published: Belarusian National Technical University 2019-12-01
Series:Системный анализ и прикладная информатика
Subjects:
Online Access:https://sapi.bntu.by/jour/article/view/388
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:ESports are considered as novation of the information society. The quality of an eSports competition as a process providing an information-to-technological service is defined. The need to develop the technical-to-technological component design techniques of eSports competitions and their implementation in the frame of QMS ISO 9000 is justified.
ISSN:2309-4923
2414-0481