Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm

A novel approach to generate house floor plans with semantic information is presented. The basis of this model is the squarified treemaps algorithm. Previously, this algorithm has been used to create graphical representations based on hierarchical information, such as, directory structures and organ...

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Main Authors: Fernando Marson, Soraia Raupp Musse
Format: Article
Language:English
Published: Wiley 2010-01-01
Series:International Journal of Computer Games Technology
Online Access:http://dx.doi.org/10.1155/2010/624817
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author Fernando Marson
Soraia Raupp Musse
author_facet Fernando Marson
Soraia Raupp Musse
author_sort Fernando Marson
collection DOAJ
description A novel approach to generate house floor plans with semantic information is presented. The basis of this model is the squarified treemaps algorithm. Previously, this algorithm has been used to create graphical representations based on hierarchical information, such as, directory structures and organization structures. Adapted to floor plans generation, this model allows the creation of internal house structures with information about their features and functionalities. The main contributions are related to the robustness, flexibility, and simplicity of the proposed approach to create floor plans in real-time. Results show that different and realistic floor plans can be created by adjusting a few parameters.
format Article
id doaj-art-5d41cd5786c04764877690fe15272ffd
institution OA Journals
issn 1687-7047
1687-7055
language English
publishDate 2010-01-01
publisher Wiley
record_format Article
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spelling doaj-art-5d41cd5786c04764877690fe15272ffd2025-08-20T02:05:01ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552010-01-01201010.1155/2010/624817624817Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps AlgorithmFernando Marson0Soraia Raupp Musse1Graduate Programme in Computer Science, PUCRS, Avenue Ipiranga, 6681, Building 32, Porto Alegre, RS, BrazilGraduate Programme in Computer Science, PUCRS, Avenue Ipiranga, 6681, Building 32, Porto Alegre, RS, BrazilA novel approach to generate house floor plans with semantic information is presented. The basis of this model is the squarified treemaps algorithm. Previously, this algorithm has been used to create graphical representations based on hierarchical information, such as, directory structures and organization structures. Adapted to floor plans generation, this model allows the creation of internal house structures with information about their features and functionalities. The main contributions are related to the robustness, flexibility, and simplicity of the proposed approach to create floor plans in real-time. Results show that different and realistic floor plans can be created by adjusting a few parameters.http://dx.doi.org/10.1155/2010/624817
spellingShingle Fernando Marson
Soraia Raupp Musse
Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm
International Journal of Computer Games Technology
title Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm
title_full Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm
title_fullStr Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm
title_full_unstemmed Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm
title_short Automatic Real-Time Generation of Floor Plans Based on Squarified Treemaps Algorithm
title_sort automatic real time generation of floor plans based on squarified treemaps algorithm
url http://dx.doi.org/10.1155/2010/624817
work_keys_str_mv AT fernandomarson automaticrealtimegenerationoffloorplansbasedonsquarifiedtreemapsalgorithm
AT soraiarauppmusse automaticrealtimegenerationoffloorplansbasedonsquarifiedtreemapsalgorithm