The Voice of Indonesian EFL Students’: Mobile Learning Game Memrise to Boost English Speaking Skill
This study investigates the use of Memrise, a mobile learning game, to improve EFL students’ speaking performance in academic contexts. Grounded in gamification theory and interactionist theory, which explores how gamified vocabulary and pronunciation tasks could lead to speaking confidence and flue...
Saved in:
| Main Authors: | , , |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Pusat Pengembangan Bahasa
2025-06-01
|
| Series: | Journal of English for Academic and Specific Purposes |
| Online Access: | https://ejournal.uin-malang.ac.id/index.php/jeasp/article/view/32245 |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
| _version_ | 1849423168939229184 |
|---|---|
| author | Shila Sandrina Wulandari Oktavia Widiastuti Ayu Liskinasih |
| author_facet | Shila Sandrina Wulandari Oktavia Widiastuti Ayu Liskinasih |
| author_sort | Shila Sandrina Wulandari |
| collection | DOAJ |
| description | This study investigates the use of Memrise, a mobile learning game, to improve EFL students’ speaking performance in academic contexts. Grounded in gamification theory and interactionist theory, which explores how gamified vocabulary and pronunciation tasks could lead to speaking confidence and fluency. Qualitative descriptive research methods were used to thoroughly understand perspectives and points of view of the participants, consisting of thematically analyzed 20 multiple-choice and 6 interview questions. Seventeen Indonesian EFL students completed surveys and interviews. Results reveal that Memrise develops vocabulary retention, pronunciation, and motivation, though limitations persist in feedback mechanisms and academic speaking content. This study contributes to EAP digital pedagogy by providing qualitative insights of students who are unfamiliar with the app and answering how Indonesian EFL learners perceive the use of Memrise to boost speaking skills through academic speaking skill learning development. This study features direct opinions from Indonesian university education students—which is rarely covered in research—on how they use Memrise as a tool to learn speaking skills in an academic context. The findings suggest that while Memrise can facilitate foundational speaking practice and learner engagement, some limitations are found in its usage. Further adaptations are needed to maximize its relevance for academic speaking tasks in EFL classrooms. |
| format | Article |
| id | doaj-art-5d1afec037c449a5ba504d8d44a86efa |
| institution | Kabale University |
| issn | 2615-4358 2622-2957 |
| language | English |
| publishDate | 2025-06-01 |
| publisher | Pusat Pengembangan Bahasa |
| record_format | Article |
| series | Journal of English for Academic and Specific Purposes |
| spelling | doaj-art-5d1afec037c449a5ba504d8d44a86efa2025-08-20T03:30:44ZengPusat Pengembangan BahasaJournal of English for Academic and Specific Purposes2615-43582622-29572025-06-018110.18860/jeasp.v8i1.322458898The Voice of Indonesian EFL Students’: Mobile Learning Game Memrise to Boost English Speaking SkillShila Sandrina Wulandari0Oktavia Widiastuti1Ayu Liskinasih2Universitas PGRI Kanjuruhan MalangUniversitas PGRI Kanjuruhan MalangUniversitas PGRI Kanjuruhan MalangThis study investigates the use of Memrise, a mobile learning game, to improve EFL students’ speaking performance in academic contexts. Grounded in gamification theory and interactionist theory, which explores how gamified vocabulary and pronunciation tasks could lead to speaking confidence and fluency. Qualitative descriptive research methods were used to thoroughly understand perspectives and points of view of the participants, consisting of thematically analyzed 20 multiple-choice and 6 interview questions. Seventeen Indonesian EFL students completed surveys and interviews. Results reveal that Memrise develops vocabulary retention, pronunciation, and motivation, though limitations persist in feedback mechanisms and academic speaking content. This study contributes to EAP digital pedagogy by providing qualitative insights of students who are unfamiliar with the app and answering how Indonesian EFL learners perceive the use of Memrise to boost speaking skills through academic speaking skill learning development. This study features direct opinions from Indonesian university education students—which is rarely covered in research—on how they use Memrise as a tool to learn speaking skills in an academic context. The findings suggest that while Memrise can facilitate foundational speaking practice and learner engagement, some limitations are found in its usage. Further adaptations are needed to maximize its relevance for academic speaking tasks in EFL classrooms.https://ejournal.uin-malang.ac.id/index.php/jeasp/article/view/32245 |
| spellingShingle | Shila Sandrina Wulandari Oktavia Widiastuti Ayu Liskinasih The Voice of Indonesian EFL Students’: Mobile Learning Game Memrise to Boost English Speaking Skill Journal of English for Academic and Specific Purposes |
| title | The Voice of Indonesian EFL Students’: Mobile Learning Game Memrise to Boost English Speaking Skill |
| title_full | The Voice of Indonesian EFL Students’: Mobile Learning Game Memrise to Boost English Speaking Skill |
| title_fullStr | The Voice of Indonesian EFL Students’: Mobile Learning Game Memrise to Boost English Speaking Skill |
| title_full_unstemmed | The Voice of Indonesian EFL Students’: Mobile Learning Game Memrise to Boost English Speaking Skill |
| title_short | The Voice of Indonesian EFL Students’: Mobile Learning Game Memrise to Boost English Speaking Skill |
| title_sort | voice of indonesian efl students mobile learning game memrise to boost english speaking skill |
| url | https://ejournal.uin-malang.ac.id/index.php/jeasp/article/view/32245 |
| work_keys_str_mv | AT shilasandrinawulandari thevoiceofindonesianeflstudentsmobilelearninggamememrisetoboostenglishspeakingskill AT oktaviawidiastuti thevoiceofindonesianeflstudentsmobilelearninggamememrisetoboostenglishspeakingskill AT ayuliskinasih thevoiceofindonesianeflstudentsmobilelearninggamememrisetoboostenglishspeakingskill AT shilasandrinawulandari voiceofindonesianeflstudentsmobilelearninggamememrisetoboostenglishspeakingskill AT oktaviawidiastuti voiceofindonesianeflstudentsmobilelearninggamememrisetoboostenglishspeakingskill AT ayuliskinasih voiceofindonesianeflstudentsmobilelearninggamememrisetoboostenglishspeakingskill |