Key steps in the development of production guidelines for 3D garment simulations

Over the last years 3D garment simulations have improved the workflow of garment production in the clothing industry. While some brands have established themselves as pioneers in this area, planning collections only digitally, other brands are still considering how to start with 3D.  3D clothing si...

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Main Authors: Flora Zangue, Anke Klepser, Simone Morlock, Ailing Chen
Format: Article
Language:English
Published: PUBLIA – SLUB Open Publishing 2024-08-01
Series:Communications in Development and Assembling of Textile Products
Subjects:
Online Access:https://cdatp.journals.qucosa.de/cdatp/article/view/144
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author Flora Zangue
Anke Klepser
Simone Morlock
Ailing Chen
author_facet Flora Zangue
Anke Klepser
Simone Morlock
Ailing Chen
author_sort Flora Zangue
collection DOAJ
description Over the last years 3D garment simulations have improved the workflow of garment production in the clothing industry. While some brands have established themselves as pioneers in this area, planning collections only digitally, other brands are still considering how to start with 3D.  3D clothing simulation enable a clear reduction in product development times from the design idea to the point of sale . To be able to reduce the number of prototypes, it is crucial to create virtual prototypes, that are as close as possible to the final product. To reduce the differences between the physical and virtual garment, production guidelines are needed to establish rules regarding the workmanship of virtual prototypes. A step-by-step description of the processing of virtual garments was made using the simulation system CLO 3D. Different variations of virtual workmanships were shown, with their advantages, disadvantages, optical differences, and applicability. The production guidelines were created for basic garments and then for more challenging products such as winter jackets and bras. It is time consuming to create production guidelines, but the effort is worth it. It enables users and companies to achieve reliable and consistent simulation results.
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institution Kabale University
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spelling doaj-art-5c26bc11170d441b98f2653e201ce35c2025-08-20T03:56:18ZengPUBLIA – SLUB Open PublishingCommunications in Development and Assembling of Textile Products2701-939X2024-08-015210.25367/cdatp.2024.5.p131-139Key steps in the development of production guidelines for 3D garment simulationsFlora Zangue0Anke Klepser1Simone Morlock2Ailing Chen3Hohenstein Institute, Hohenstein, GermanyHohenstein Institute, Hohenstein, GermanyHohenstein Institute, Hohenstein, GermanyHohenstein Institute, Hohenstein, Germany Over the last years 3D garment simulations have improved the workflow of garment production in the clothing industry. While some brands have established themselves as pioneers in this area, planning collections only digitally, other brands are still considering how to start with 3D.  3D clothing simulation enable a clear reduction in product development times from the design idea to the point of sale . To be able to reduce the number of prototypes, it is crucial to create virtual prototypes, that are as close as possible to the final product. To reduce the differences between the physical and virtual garment, production guidelines are needed to establish rules regarding the workmanship of virtual prototypes. A step-by-step description of the processing of virtual garments was made using the simulation system CLO 3D. Different variations of virtual workmanships were shown, with their advantages, disadvantages, optical differences, and applicability. The production guidelines were created for basic garments and then for more challenging products such as winter jackets and bras. It is time consuming to create production guidelines, but the effort is worth it. It enables users and companies to achieve reliable and consistent simulation results. https://cdatp.journals.qucosa.de/cdatp/article/view/1443D garment simulation; virtual prototyping; production guideline
spellingShingle Flora Zangue
Anke Klepser
Simone Morlock
Ailing Chen
Key steps in the development of production guidelines for 3D garment simulations
Communications in Development and Assembling of Textile Products
3D garment simulation; virtual prototyping; production guideline
title Key steps in the development of production guidelines for 3D garment simulations
title_full Key steps in the development of production guidelines for 3D garment simulations
title_fullStr Key steps in the development of production guidelines for 3D garment simulations
title_full_unstemmed Key steps in the development of production guidelines for 3D garment simulations
title_short Key steps in the development of production guidelines for 3D garment simulations
title_sort key steps in the development of production guidelines for 3d garment simulations
topic 3D garment simulation; virtual prototyping; production guideline
url https://cdatp.journals.qucosa.de/cdatp/article/view/144
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AT ailingchen keystepsinthedevelopmentofproductionguidelinesfor3dgarmentsimulations