The Effect of Personality on Online Game Flow Experience and the Eye Blink Rate as an Objective Indicator
This study aimed to explore the effects of dominant and compliant personalities, on both flow experience and the external characteristics of flow experience. A total of 48 participants were recruited to play an online game and subsequently asked to recall the songs they had heard while they were pla...
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Format: | Article |
Language: | English |
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Wiley
2017-01-01
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Series: | Advances in Human-Computer Interaction |
Online Access: | http://dx.doi.org/10.1155/2017/4675401 |
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author | Pei-Luen Patrick Rau Yu Chien Tseng Xiao Dong Caihong Jiang Cuiling Chen |
author_facet | Pei-Luen Patrick Rau Yu Chien Tseng Xiao Dong Caihong Jiang Cuiling Chen |
author_sort | Pei-Luen Patrick Rau |
collection | DOAJ |
description | This study aimed to explore the effects of dominant and compliant personalities, on both flow experience and the external characteristics of flow experience. A total of 48 participants were recruited to play an online game and subsequently asked to recall the songs they had heard while they were playing the game. Eye blink rate was recorded. The results demonstrated that (1) the participant was immersed in the game more if he/she was relatively dominant or noncompliant; (2) the perceptions about the external environment declined remarkably while being in a flow state; and (3) eye blink rates decreased only when the flow happened at the beginning of the game, rather than throughout the whole process. The results suggested that gamers who tend to be dominant or noncompliant were more likely to experience flow. Eye blink rate and perceptions of the external environment could be objective indicators of flow experience. |
format | Article |
id | doaj-art-55b12e9cbfd04fd4abd869e1d3720068 |
institution | Kabale University |
issn | 1687-5893 1687-5907 |
language | English |
publishDate | 2017-01-01 |
publisher | Wiley |
record_format | Article |
series | Advances in Human-Computer Interaction |
spelling | doaj-art-55b12e9cbfd04fd4abd869e1d37200682025-02-03T00:59:14ZengWileyAdvances in Human-Computer Interaction1687-58931687-59072017-01-01201710.1155/2017/46754014675401The Effect of Personality on Online Game Flow Experience and the Eye Blink Rate as an Objective IndicatorPei-Luen Patrick Rau0Yu Chien Tseng1Xiao Dong2Caihong Jiang3Cuiling Chen4Institute of Human Factors & Ergonomics, Department of Industrial Engineering, Tsinghua University, Beijing 100084, ChinaInstitute of Human Factors & Ergonomics, Department of Industrial Engineering, Tsinghua University, Beijing 100084, ChinaInstitute of Human Factors & Ergonomics, Department of Industrial Engineering, Tsinghua University, Beijing 100084, ChinaInstitute of Human Factors & Ergonomics, Department of Industrial Engineering, Tsinghua University, Beijing 100084, ChinaInstitute of Human Factors & Ergonomics, Department of Industrial Engineering, Tsinghua University, Beijing 100084, ChinaThis study aimed to explore the effects of dominant and compliant personalities, on both flow experience and the external characteristics of flow experience. A total of 48 participants were recruited to play an online game and subsequently asked to recall the songs they had heard while they were playing the game. Eye blink rate was recorded. The results demonstrated that (1) the participant was immersed in the game more if he/she was relatively dominant or noncompliant; (2) the perceptions about the external environment declined remarkably while being in a flow state; and (3) eye blink rates decreased only when the flow happened at the beginning of the game, rather than throughout the whole process. The results suggested that gamers who tend to be dominant or noncompliant were more likely to experience flow. Eye blink rate and perceptions of the external environment could be objective indicators of flow experience.http://dx.doi.org/10.1155/2017/4675401 |
spellingShingle | Pei-Luen Patrick Rau Yu Chien Tseng Xiao Dong Caihong Jiang Cuiling Chen The Effect of Personality on Online Game Flow Experience and the Eye Blink Rate as an Objective Indicator Advances in Human-Computer Interaction |
title | The Effect of Personality on Online Game Flow Experience and the Eye Blink Rate as an Objective Indicator |
title_full | The Effect of Personality on Online Game Flow Experience and the Eye Blink Rate as an Objective Indicator |
title_fullStr | The Effect of Personality on Online Game Flow Experience and the Eye Blink Rate as an Objective Indicator |
title_full_unstemmed | The Effect of Personality on Online Game Flow Experience and the Eye Blink Rate as an Objective Indicator |
title_short | The Effect of Personality on Online Game Flow Experience and the Eye Blink Rate as an Objective Indicator |
title_sort | effect of personality on online game flow experience and the eye blink rate as an objective indicator |
url | http://dx.doi.org/10.1155/2017/4675401 |
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