Kahoot! as innovation gamification for examination

Kahoot! is a learning innovation with a gamification method in the form of a platform. This study used a literature review method based on various research results that discuss the implementation of learning using web-based media. The data analysis consists of reading the literature review, summariz...

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Main Authors: Efrilla Niza, Aura Salsabilah Ardian
Format: Article
Language:English
Published: Universtas Pendidikan Indonesia 2022-06-01
Series:Curricula
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Online Access:https://ejournal.upi.edu/index.php/CURRICULA/article/view/47862
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author Efrilla Niza
Aura Salsabilah Ardian
author_facet Efrilla Niza
Aura Salsabilah Ardian
author_sort Efrilla Niza
collection DOAJ
description Kahoot! is a learning innovation with a gamification method in the form of a platform. This study used a literature review method based on various research results that discuss the implementation of learning using web-based media. The data analysis consists of reading the literature review, summarizing, analyzing, and synthesizing it. The results of this study indicate that in carrying out the learning process, educators need to follow technological developments. By using Kahoot! As a medium for conducting exams or tests, students will get a new and fun experience while doing their exams. This is supported by the website's visual appearance, which uses funny and exciting animations. In addition, in its use, There is no charge, and the application is relatively easy to use. However, the downside of using Kahoot! as a learning media, both educators and students need a good internet network and adequate devices. Kahoot! can be used as an alternative media in learning because of its advantages, but it should also be noted that in its use, Kahoot! Requires a good internet connection and adequate devices.
format Article
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institution Kabale University
issn 2964-7339
2830-7917
language English
publishDate 2022-06-01
publisher Universtas Pendidikan Indonesia
record_format Article
series Curricula
spelling doaj-art-55472abf24454120aecc90b794102cfe2025-02-11T21:46:12ZengUniverstas Pendidikan IndonesiaCurricula2964-73392830-79172022-06-0111435010.17509/curricula.v1i1.4786219137Kahoot! as innovation gamification for examinationEfrilla Niza0Aura Salsabilah Ardian1Universitas Pendidikan IndonesiaUniversitas Pendidikan IndonesiaKahoot! is a learning innovation with a gamification method in the form of a platform. This study used a literature review method based on various research results that discuss the implementation of learning using web-based media. The data analysis consists of reading the literature review, summarizing, analyzing, and synthesizing it. The results of this study indicate that in carrying out the learning process, educators need to follow technological developments. By using Kahoot! As a medium for conducting exams or tests, students will get a new and fun experience while doing their exams. This is supported by the website's visual appearance, which uses funny and exciting animations. In addition, in its use, There is no charge, and the application is relatively easy to use. However, the downside of using Kahoot! as a learning media, both educators and students need a good internet network and adequate devices. Kahoot! can be used as an alternative media in learning because of its advantages, but it should also be noted that in its use, Kahoot! Requires a good internet connection and adequate devices.https://ejournal.upi.edu/index.php/CURRICULA/article/view/47862gamificationkahoot!learning evaluationquiz
spellingShingle Efrilla Niza
Aura Salsabilah Ardian
Kahoot! as innovation gamification for examination
Curricula
gamification
kahoot!
learning evaluation
quiz
title Kahoot! as innovation gamification for examination
title_full Kahoot! as innovation gamification for examination
title_fullStr Kahoot! as innovation gamification for examination
title_full_unstemmed Kahoot! as innovation gamification for examination
title_short Kahoot! as innovation gamification for examination
title_sort kahoot as innovation gamification for examination
topic gamification
kahoot!
learning evaluation
quiz
url https://ejournal.upi.edu/index.php/CURRICULA/article/view/47862
work_keys_str_mv AT efrillaniza kahootasinnovationgamificationforexamination
AT aurasalsabilahardian kahootasinnovationgamificationforexamination