The effects of playing digital games on children’s pain, fear, and anxiety levels during suturing: A randomized controlled study
OBJECTIVE: The aim was to determine the effects of digital game play on children’s pain, fear, and anxiety levels during suturing. METHODS: Data were obtained from 84 children between the ages of 8 and 17 years at the pediatric emergency department between January 16 and March 19, 2020, using the So...
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Format: | Article |
Language: | English |
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Wolters Kluwer Medknow Publications
2023-07-01
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Series: | Turkish Journal of Emergency Medicine |
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Online Access: | https://journals.lww.com/10.4103/tjem.tjem_8_23 |
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author | Muhammet Kavlakci Filiz Ogce Tulay Yavan |
author_facet | Muhammet Kavlakci Filiz Ogce Tulay Yavan |
author_sort | Muhammet Kavlakci |
collection | DOAJ |
description | OBJECTIVE:
The aim was to determine the effects of digital game play on children’s pain, fear, and anxiety levels during suturing.
METHODS:
Data were obtained from 84 children between the ages of 8 and 17 years at the pediatric emergency department between January 16 and March 19, 2020, using the Socio-Demographic and Clinical Characteristics Form, the Wong–Baker Faces Pain Rating Scale (WBFPS), the Visual Analogue Scale (VAS), the Fear of Medical Procedures Scale (FMPS), and the State-Trait Anxiety Inventory for Children (STAI-CH). A four-block randomization system was used. The study group (n = 42) played digital games during the suturing procedure, unlike the control group (n = 42). Ethical permissions were obtained from the ethical committee, hospital, and families.
RESULTS:
Before the suturing procedure, there was no statistically significant difference between the groups’ mean scores. The intervention group was found to have statistically significantly lower WBFPS and VAS pain scores than the control group during the suturing procedure, and after the procedure, statistically significantly lower WBFPS, VAS, FMPS, and STAI-CH mean scores than the control group.
CONCLUSIONS:
The digital game-playing approach applied before and during the suture procedure was found to be effective in reducing children’s pain, fear, and anxiety levels. |
format | Article |
id | doaj-art-522c0f53edb04dacae6778ebb898c616 |
institution | Kabale University |
issn | 2452-2473 |
language | English |
publishDate | 2023-07-01 |
publisher | Wolters Kluwer Medknow Publications |
record_format | Article |
series | Turkish Journal of Emergency Medicine |
spelling | doaj-art-522c0f53edb04dacae6778ebb898c6162025-02-09T08:57:09ZengWolters Kluwer Medknow PublicationsTurkish Journal of Emergency Medicine2452-24732023-07-0123316216810.4103/tjem.tjem_8_23The effects of playing digital games on children’s pain, fear, and anxiety levels during suturing: A randomized controlled studyMuhammet KavlakciFiliz OgceTulay YavanOBJECTIVE: The aim was to determine the effects of digital game play on children’s pain, fear, and anxiety levels during suturing. METHODS: Data were obtained from 84 children between the ages of 8 and 17 years at the pediatric emergency department between January 16 and March 19, 2020, using the Socio-Demographic and Clinical Characteristics Form, the Wong–Baker Faces Pain Rating Scale (WBFPS), the Visual Analogue Scale (VAS), the Fear of Medical Procedures Scale (FMPS), and the State-Trait Anxiety Inventory for Children (STAI-CH). A four-block randomization system was used. The study group (n = 42) played digital games during the suturing procedure, unlike the control group (n = 42). Ethical permissions were obtained from the ethical committee, hospital, and families. RESULTS: Before the suturing procedure, there was no statistically significant difference between the groups’ mean scores. The intervention group was found to have statistically significantly lower WBFPS and VAS pain scores than the control group during the suturing procedure, and after the procedure, statistically significantly lower WBFPS, VAS, FMPS, and STAI-CH mean scores than the control group. CONCLUSIONS: The digital game-playing approach applied before and during the suture procedure was found to be effective in reducing children’s pain, fear, and anxiety levels.https://journals.lww.com/10.4103/tjem.tjem_8_23anxietydigital gamefearpainpediatricssuturing |
spellingShingle | Muhammet Kavlakci Filiz Ogce Tulay Yavan The effects of playing digital games on children’s pain, fear, and anxiety levels during suturing: A randomized controlled study Turkish Journal of Emergency Medicine anxiety digital game fear pain pediatrics suturing |
title | The effects of playing digital games on children’s pain, fear, and anxiety levels during suturing: A randomized controlled study |
title_full | The effects of playing digital games on children’s pain, fear, and anxiety levels during suturing: A randomized controlled study |
title_fullStr | The effects of playing digital games on children’s pain, fear, and anxiety levels during suturing: A randomized controlled study |
title_full_unstemmed | The effects of playing digital games on children’s pain, fear, and anxiety levels during suturing: A randomized controlled study |
title_short | The effects of playing digital games on children’s pain, fear, and anxiety levels during suturing: A randomized controlled study |
title_sort | effects of playing digital games on children s pain fear and anxiety levels during suturing a randomized controlled study |
topic | anxiety digital game fear pain pediatrics suturing |
url | https://journals.lww.com/10.4103/tjem.tjem_8_23 |
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