Is virtual simulation as effective as clinical simulation: a mixed methods study comparing knowledge acquisition, self-confidence, anxiety, and cost effectiveness

Introduction: Desktop Virtual Reality Simulation (dVRS) is a growing trend in healthcare education. The evidence base supporting this initiative is expanding yet there is limited evidence on how dVRS compares to clinical simulation (CS). The objectives of this study were to compare dVRS to CS with k...

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Main Authors: Gdiom Gebreheat, Anu Koju, Jane Whitehorn, Jamie Lee Fairholm, Craig Shepherd, Ruth Paterson
Format: Article
Language:English
Published: Elsevier 2025-05-01
Series:Heliyon
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Online Access:http://www.sciencedirect.com/science/article/pii/S240584402501744X
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author Gdiom Gebreheat
Anu Koju
Jane Whitehorn
Jamie Lee Fairholm
Craig Shepherd
Ruth Paterson
author_facet Gdiom Gebreheat
Anu Koju
Jane Whitehorn
Jamie Lee Fairholm
Craig Shepherd
Ruth Paterson
author_sort Gdiom Gebreheat
collection DOAJ
description Introduction: Desktop Virtual Reality Simulation (dVRS) is a growing trend in healthcare education. The evidence base supporting this initiative is expanding yet there is limited evidence on how dVRS compares to clinical simulation (CS). The objectives of this study were to compare dVRS to CS with knowledge acquisition, self-confidence, anxiety as primary outcomes and cost effectiveness and students’ perception of dVRS as secondary outcomes. Methods: A two-stage sequential mixed methods approach was conducted to meet the objectives. In Stage 1, a two-armed randomized controlled trial was conducted with 67 nursing students. The experimental group (n = 34) were assigned to dVRS and control group (n = 33) to CS. In Stage 2, qualitative interviews with Stage 1 participants (n = 17) explored their perceptions of dVRS. Results: In Stage 1, mean pre and post knowledge acquisition scores were high (>80 %) across both groups but significantly higher in the control group (Mean difference (MD) = −1.6, 95 % CI (−2.5, −0.6), p = 0.02. Anxiety decreased and self-confidence increased in both groups but statistically significant differences in confidence and anxiety were observed only in the control group (MD = −0.88, 95 % CI (−1.1, −0.6), p < 0.01) and (MD = 0.55, 95 % CI (0.3, 0.7), p < 0.01) respectively. Analysis of secondary outcomes estimated difference in cost when the experimental and control groups were compared (£893 vs £2036/participant, respectively). Thematic analysis of Stage 2 qualitative data generated three themes: decision making, alignment to real-world learning, and improving the dVRS experience. Additionally, participants perceived improvements in knowledge and confidence, reported the value of the immersive aspects of dVRS, and suggested areas for improvement regarding pre-brief and debrief. Conclusions: Across all primary outcome measures (knowledge acquisition, self-confidence and anxiety) CS was more effective, but less cost-effective, than dVRS. Moreover, dVRS was perceived to be useful and applicable as an adjunct to CS to enhance confidence, knowledge, and decision-making skills.
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spelling doaj-art-515a6a8171cd4581a99c68dad8ff4b6d2025-08-20T03:19:56ZengElsevierHeliyon2405-84402025-05-011110e4336010.1016/j.heliyon.2025.e43360Is virtual simulation as effective as clinical simulation: a mixed methods study comparing knowledge acquisition, self-confidence, anxiety, and cost effectivenessGdiom Gebreheat0Anu Koju1Jane Whitehorn2Jamie Lee Fairholm3Craig Shepherd4Ruth Paterson5School of Health and Social Care, Edinburgh Napier University, Edinburgh, UK; Corresponding author.Dhulikhel Hospital, Kavrepalanchok, NepalSchool of Health and Social Care, Edinburgh Napier University, Edinburgh, UKSchool of Health and Social Care, Edinburgh Napier University, Edinburgh, UKSchool of Health and Social Care, Edinburgh Napier University, Edinburgh, UKSchool of Health and Social Care, Edinburgh Napier University, Edinburgh, UKIntroduction: Desktop Virtual Reality Simulation (dVRS) is a growing trend in healthcare education. The evidence base supporting this initiative is expanding yet there is limited evidence on how dVRS compares to clinical simulation (CS). The objectives of this study were to compare dVRS to CS with knowledge acquisition, self-confidence, anxiety as primary outcomes and cost effectiveness and students’ perception of dVRS as secondary outcomes. Methods: A two-stage sequential mixed methods approach was conducted to meet the objectives. In Stage 1, a two-armed randomized controlled trial was conducted with 67 nursing students. The experimental group (n = 34) were assigned to dVRS and control group (n = 33) to CS. In Stage 2, qualitative interviews with Stage 1 participants (n = 17) explored their perceptions of dVRS. Results: In Stage 1, mean pre and post knowledge acquisition scores were high (>80 %) across both groups but significantly higher in the control group (Mean difference (MD) = −1.6, 95 % CI (−2.5, −0.6), p = 0.02. Anxiety decreased and self-confidence increased in both groups but statistically significant differences in confidence and anxiety were observed only in the control group (MD = −0.88, 95 % CI (−1.1, −0.6), p < 0.01) and (MD = 0.55, 95 % CI (0.3, 0.7), p < 0.01) respectively. Analysis of secondary outcomes estimated difference in cost when the experimental and control groups were compared (£893 vs £2036/participant, respectively). Thematic analysis of Stage 2 qualitative data generated three themes: decision making, alignment to real-world learning, and improving the dVRS experience. Additionally, participants perceived improvements in knowledge and confidence, reported the value of the immersive aspects of dVRS, and suggested areas for improvement regarding pre-brief and debrief. Conclusions: Across all primary outcome measures (knowledge acquisition, self-confidence and anxiety) CS was more effective, but less cost-effective, than dVRS. Moreover, dVRS was perceived to be useful and applicable as an adjunct to CS to enhance confidence, knowledge, and decision-making skills.http://www.sciencedirect.com/science/article/pii/S240584402501744XVirtual simulationVirtual realitydVRSClinical simulationClinical practiceCost effectiveness
spellingShingle Gdiom Gebreheat
Anu Koju
Jane Whitehorn
Jamie Lee Fairholm
Craig Shepherd
Ruth Paterson
Is virtual simulation as effective as clinical simulation: a mixed methods study comparing knowledge acquisition, self-confidence, anxiety, and cost effectiveness
Heliyon
Virtual simulation
Virtual reality
dVRS
Clinical simulation
Clinical practice
Cost effectiveness
title Is virtual simulation as effective as clinical simulation: a mixed methods study comparing knowledge acquisition, self-confidence, anxiety, and cost effectiveness
title_full Is virtual simulation as effective as clinical simulation: a mixed methods study comparing knowledge acquisition, self-confidence, anxiety, and cost effectiveness
title_fullStr Is virtual simulation as effective as clinical simulation: a mixed methods study comparing knowledge acquisition, self-confidence, anxiety, and cost effectiveness
title_full_unstemmed Is virtual simulation as effective as clinical simulation: a mixed methods study comparing knowledge acquisition, self-confidence, anxiety, and cost effectiveness
title_short Is virtual simulation as effective as clinical simulation: a mixed methods study comparing knowledge acquisition, self-confidence, anxiety, and cost effectiveness
title_sort is virtual simulation as effective as clinical simulation a mixed methods study comparing knowledge acquisition self confidence anxiety and cost effectiveness
topic Virtual simulation
Virtual reality
dVRS
Clinical simulation
Clinical practice
Cost effectiveness
url http://www.sciencedirect.com/science/article/pii/S240584402501744X
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