Jeu vidéo et science-fiction >> de mode texte en code texte 

The science-fiction issue is relatively unaddressed in the field of video game studies, as if it was obvious that to showing science put into fiction echoed what the video game is intrinsically : technologies set on test by fictional worlds - and vice versa. Video games and science-fiction, however,...

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Main Author: Estelle Dalleu
Format: Article
Language:fra
Published: Université de Limoges 2018-12-01
Series:ReS Futurae
Subjects:
Online Access:https://journals.openedition.org/resf/1680
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author Estelle Dalleu
author_facet Estelle Dalleu
author_sort Estelle Dalleu
collection DOAJ
description The science-fiction issue is relatively unaddressed in the field of video game studies, as if it was obvious that to showing science put into fiction echoed what the video game is intrinsically : technologies set on test by fictional worlds - and vice versa. Video games and science-fiction, however, have unique links, for example in representations based entirely on the text mode. As both a narrative and a gameplay tool, the text mode consists in its essence in a mise-en-abyme : the player is set in front of a textual feedback that installs them in a scriptural dialogue with a computer. What the playable character does in game is nothing else than what players do themselves, that is to say interacting with a machine — an entity with which a connection is developed which lays the foundations of the science-fiction construction of the video game. The text mode, present from the first video game experiences, and which continues in the most contemporary video games, paves the way to what works deeply in the relationship between the human and the computer machine : the artificial intelligence.
format Article
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institution Kabale University
issn 2264-6949
language fra
publishDate 2018-12-01
publisher Université de Limoges
record_format Article
series ReS Futurae
spelling doaj-art-499725aa448f48aaa98464804d09b7d32025-01-06T10:42:29ZfraUniversité de LimogesReS Futurae2264-69492018-12-011210.4000/resf.1680Jeu vidéo et science-fiction >> de mode texte en code texte Estelle DalleuThe science-fiction issue is relatively unaddressed in the field of video game studies, as if it was obvious that to showing science put into fiction echoed what the video game is intrinsically : technologies set on test by fictional worlds - and vice versa. Video games and science-fiction, however, have unique links, for example in representations based entirely on the text mode. As both a narrative and a gameplay tool, the text mode consists in its essence in a mise-en-abyme : the player is set in front of a textual feedback that installs them in a scriptural dialogue with a computer. What the playable character does in game is nothing else than what players do themselves, that is to say interacting with a machine — an entity with which a connection is developed which lays the foundations of the science-fiction construction of the video game. The text mode, present from the first video game experiences, and which continues in the most contemporary video games, paves the way to what works deeply in the relationship between the human and the computer machine : the artificial intelligence.https://journals.openedition.org/resf/1680video gamesartificial intelligence (AI)text modecomputer codereflexivity
spellingShingle Estelle Dalleu
Jeu vidéo et science-fiction >> de mode texte en code texte 
ReS Futurae
video games
artificial intelligence (AI)
text mode
computer code
reflexivity
title Jeu vidéo et science-fiction >> de mode texte en code texte 
title_full Jeu vidéo et science-fiction >> de mode texte en code texte 
title_fullStr Jeu vidéo et science-fiction >> de mode texte en code texte 
title_full_unstemmed Jeu vidéo et science-fiction >> de mode texte en code texte 
title_short Jeu vidéo et science-fiction >> de mode texte en code texte 
title_sort jeu video et science fiction de mode texte en code texte
topic video games
artificial intelligence (AI)
text mode
computer code
reflexivity
url https://journals.openedition.org/resf/1680
work_keys_str_mv AT estelledalleu jeuvideoetsciencefictiondemodetexteencodetexte