Model for Educational Game Using Natural User Interface
Natural User Interface (NUI) is a new approach that has become increasingly popular in Human-Computer Interaction (HCI). The use of this technology is widely used in almost all sectors, including the field of education. In recent years, there are a lot of educational games using NUI technology in th...
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| Main Authors: | , |
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| Format: | Article |
| Language: | English |
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Wiley
2016-01-01
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| Series: | International Journal of Computer Games Technology |
| Online Access: | http://dx.doi.org/10.1155/2016/6890351 |
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| _version_ | 1849405137213194240 |
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| author | Azrulhizam Shapi’i Sychol Ghulam |
| author_facet | Azrulhizam Shapi’i Sychol Ghulam |
| author_sort | Azrulhizam Shapi’i |
| collection | DOAJ |
| description | Natural User Interface (NUI) is a new approach that has become increasingly popular in Human-Computer Interaction (HCI). The use of this technology is widely used in almost all sectors, including the field of education. In recent years, there are a lot of educational games using NUI technology in the market such as Kinect game. Kinect is a sensor that can recognize body movements, postures, and voices in three dimensions. It enables users to control and interact with game without the need of using game controller. However, the contents of most existing Kinect games do not follow the standard curriculum in classroom, thus making it do not fully achieve the learning objectives. Hence, this research proposes a design model as a guideline in designing educational game using NUI. A prototype has been developed as one of the objectives in this study. The prototype is based on proposed model to ensure and assess the effectiveness of the model. The outcomes of this study conclude that the proposed model contributed to the design method for the development of the educational game using NUI. Furthermore, evaluation results of the prototype show a good response from participant and in line with the standard curriculum. |
| format | Article |
| id | doaj-art-472634f8a4e94f8d91872b9118946864 |
| institution | Kabale University |
| issn | 1687-7047 1687-7055 |
| language | English |
| publishDate | 2016-01-01 |
| publisher | Wiley |
| record_format | Article |
| series | International Journal of Computer Games Technology |
| spelling | doaj-art-472634f8a4e94f8d91872b91189468642025-08-20T03:36:45ZengWileyInternational Journal of Computer Games Technology1687-70471687-70552016-01-01201610.1155/2016/68903516890351Model for Educational Game Using Natural User InterfaceAzrulhizam Shapi’i0Sychol Ghulam1Faculty of Information Science & Technology, Universiti Kebangsaan Malaysia (UKM), 43600 Bangi, Selangor, MalaysiaFaculty of Information Science & Technology, Universiti Kebangsaan Malaysia (UKM), 43600 Bangi, Selangor, MalaysiaNatural User Interface (NUI) is a new approach that has become increasingly popular in Human-Computer Interaction (HCI). The use of this technology is widely used in almost all sectors, including the field of education. In recent years, there are a lot of educational games using NUI technology in the market such as Kinect game. Kinect is a sensor that can recognize body movements, postures, and voices in three dimensions. It enables users to control and interact with game without the need of using game controller. However, the contents of most existing Kinect games do not follow the standard curriculum in classroom, thus making it do not fully achieve the learning objectives. Hence, this research proposes a design model as a guideline in designing educational game using NUI. A prototype has been developed as one of the objectives in this study. The prototype is based on proposed model to ensure and assess the effectiveness of the model. The outcomes of this study conclude that the proposed model contributed to the design method for the development of the educational game using NUI. Furthermore, evaluation results of the prototype show a good response from participant and in line with the standard curriculum.http://dx.doi.org/10.1155/2016/6890351 |
| spellingShingle | Azrulhizam Shapi’i Sychol Ghulam Model for Educational Game Using Natural User Interface International Journal of Computer Games Technology |
| title | Model for Educational Game Using Natural User Interface |
| title_full | Model for Educational Game Using Natural User Interface |
| title_fullStr | Model for Educational Game Using Natural User Interface |
| title_full_unstemmed | Model for Educational Game Using Natural User Interface |
| title_short | Model for Educational Game Using Natural User Interface |
| title_sort | model for educational game using natural user interface |
| url | http://dx.doi.org/10.1155/2016/6890351 |
| work_keys_str_mv | AT azrulhizamshapii modelforeducationalgameusingnaturaluserinterface AT sycholghulam modelforeducationalgameusingnaturaluserinterface |