Gamification in Virtual Reality Museums: Effects on Hedonic and Eudaimonic Experiences in Cultural Heritage Learning

Virtual museums powered by virtual reality (VR) technology serve as innovative platforms for cultural preservation and education, combining accessibility with immersive user experiences. While gamification has been widely explored in educational and entertainment contexts, its impact on user experie...

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Bibliographic Details
Main Authors: Sumalee Sangamuang, Natchaya Wongwan, Kannikar Intawong, Songpon Khanchai, Kitti Puritat
Format: Article
Language:English
Published: MDPI AG 2025-03-01
Series:Informatics
Subjects:
Online Access:https://www.mdpi.com/2227-9709/12/1/27
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