To what extent does the consumption of media featuring female role models in the gaming community influence how likely female adolescents are to self-identify as a “gamer”?
Compared to male players, female players are much less likely to identify themselves as gamers due to the stigma associated with gaming. Currently, no research has been conducted on how female role models, in this case content creators, influence female players’ decisions regarding their gamer ident...
Saved in:
| Main Author: | Joella Lin |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
Royal St. George's College
2024-08-01
|
| Series: | The Young Researcher |
| Subjects: | |
| Online Access: | http://www.theyoungresearcher.com/papers/lin.pdf |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Rasgos de personalidad y su relación con el uso de videojuegos en gamers argentinos
by: Guadalupe De la Iglesia
Published: (2025-04-01) -
Prevalence and Prediction of Video Gaming Addiction Among Saudi Adolescents, Using the Game Addiction Scale for Adolescents (GASA)
by: Abolfotouh MA, et al.
Published: (2024-11-01) -
Internet Gaming Disorder of Gamers: A Study on Values and Online Gaming Behavior
by: Jessica Angelina Ongkowijaya, et al.
Published: (2024-08-01) -
El gamer portugués: caracterización y hábito deportivo (perspectiva de género) (The Portuguese gamer: characterization and sports habit (gender perspective))
by: Jordi Segui Urbaneja, et al.
Published: (2023-01-01) -
Characteristics of self-concept of computer gamers
by: Galina Chaika
Published: (2016-06-01)