Pause for success: Harnessing interaction delay and target selection difficulty in VR hands-on learning environments

Human-computer interaction (HCI) theory suggests that we should minimize interaction delays and reduce target selection difficulty to optimise performance. However, in learning scenarios, delays have been shown to cause ‘forced learning’ and difficulty can be an intrinsic motivator. Any interplay be...

Full description

Saved in:
Bibliographic Details
Main Authors: Sara Khorasani, Stephain Hsu, Rui Guan, Jorge Goncalves, Andrew Irlitti, Jarrod Knibbe, Eduardo Velloso
Format: Article
Language:English
Published: Elsevier 2025-12-01
Series:Computers & Education: X Reality
Subjects:
Online Access:http://www.sciencedirect.com/science/article/pii/S294967802500011X
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1849687004209479680
author Sara Khorasani
Stephain Hsu
Rui Guan
Jorge Goncalves
Andrew Irlitti
Jarrod Knibbe
Eduardo Velloso
author_facet Sara Khorasani
Stephain Hsu
Rui Guan
Jorge Goncalves
Andrew Irlitti
Jarrod Knibbe
Eduardo Velloso
author_sort Sara Khorasani
collection DOAJ
description Human-computer interaction (HCI) theory suggests that we should minimize interaction delays and reduce target selection difficulty to optimise performance. However, in learning scenarios, delays have been shown to cause ‘forced learning’ and difficulty can be an intrinsic motivator. Any interplay between delays, forced learning, difficulty, and the embodied, immersive explo-ration style of virtual reality (VR) remains poorly understood. We study the impact of delay and target selection difficulty on learning outcomes in VR. Using a VR makerspace training module with a 2x2 factorial, mixed-methods approach, we analyze the learning data from 124 participants who interacted with either a 5-s or zero delay post target selection, and Easy versus Hard target selection difficulties. The findings reveal that incorporating a 5-s delay post-interaction led to superior learning outcomes, providing users with more time to process and rehearse information. In contrast, altering the target selection difficulty showed negligible effects on learning outcomes, with participants reporting a simultaneous increase in engagement and distraction from the learning content. This research challenges conventional HCI theories within a VR context, suggesting potential educational benefits from strategically incorporated interaction delays.
format Article
id doaj-art-40dd1d203fba4461ba4c84460a5b9501
institution DOAJ
issn 2949-6780
language English
publishDate 2025-12-01
publisher Elsevier
record_format Article
series Computers & Education: X Reality
spelling doaj-art-40dd1d203fba4461ba4c84460a5b95012025-08-20T03:22:30ZengElsevierComputers & Education: X Reality2949-67802025-12-01710010310.1016/j.cexr.2025.100103Pause for success: Harnessing interaction delay and target selection difficulty in VR hands-on learning environmentsSara Khorasani0Stephain Hsu1Rui Guan2Jorge Goncalves3Andrew Irlitti4Jarrod Knibbe5Eduardo Velloso6University of Melbourne, Australia; Corresponding author.University of Melbourne, AustraliaMonash University, AustraliaThe University of Queensland, AustraliaUniversity of Melbourne, AustraliaThe University of Queensland, AustraliaUniversity of Sydney, AustraliaHuman-computer interaction (HCI) theory suggests that we should minimize interaction delays and reduce target selection difficulty to optimise performance. However, in learning scenarios, delays have been shown to cause ‘forced learning’ and difficulty can be an intrinsic motivator. Any interplay between delays, forced learning, difficulty, and the embodied, immersive explo-ration style of virtual reality (VR) remains poorly understood. We study the impact of delay and target selection difficulty on learning outcomes in VR. Using a VR makerspace training module with a 2x2 factorial, mixed-methods approach, we analyze the learning data from 124 participants who interacted with either a 5-s or zero delay post target selection, and Easy versus Hard target selection difficulties. The findings reveal that incorporating a 5-s delay post-interaction led to superior learning outcomes, providing users with more time to process and rehearse information. In contrast, altering the target selection difficulty showed negligible effects on learning outcomes, with participants reporting a simultaneous increase in engagement and distraction from the learning content. This research challenges conventional HCI theories within a VR context, suggesting potential educational benefits from strategically incorporated interaction delays.http://www.sciencedirect.com/science/article/pii/S294967802500011XVirtual reality embodied learning VR learningVR education VR trainingInteraction techniques target selection difficulty interaction delay makerspace
spellingShingle Sara Khorasani
Stephain Hsu
Rui Guan
Jorge Goncalves
Andrew Irlitti
Jarrod Knibbe
Eduardo Velloso
Pause for success: Harnessing interaction delay and target selection difficulty in VR hands-on learning environments
Computers & Education: X Reality
Virtual reality embodied learning VR learning
VR education VR training
Interaction techniques target selection difficulty interaction delay makerspace
title Pause for success: Harnessing interaction delay and target selection difficulty in VR hands-on learning environments
title_full Pause for success: Harnessing interaction delay and target selection difficulty in VR hands-on learning environments
title_fullStr Pause for success: Harnessing interaction delay and target selection difficulty in VR hands-on learning environments
title_full_unstemmed Pause for success: Harnessing interaction delay and target selection difficulty in VR hands-on learning environments
title_short Pause for success: Harnessing interaction delay and target selection difficulty in VR hands-on learning environments
title_sort pause for success harnessing interaction delay and target selection difficulty in vr hands on learning environments
topic Virtual reality embodied learning VR learning
VR education VR training
Interaction techniques target selection difficulty interaction delay makerspace
url http://www.sciencedirect.com/science/article/pii/S294967802500011X
work_keys_str_mv AT sarakhorasani pauseforsuccessharnessinginteractiondelayandtargetselectiondifficultyinvrhandsonlearningenvironments
AT stephainhsu pauseforsuccessharnessinginteractiondelayandtargetselectiondifficultyinvrhandsonlearningenvironments
AT ruiguan pauseforsuccessharnessinginteractiondelayandtargetselectiondifficultyinvrhandsonlearningenvironments
AT jorgegoncalves pauseforsuccessharnessinginteractiondelayandtargetselectiondifficultyinvrhandsonlearningenvironments
AT andrewirlitti pauseforsuccessharnessinginteractiondelayandtargetselectiondifficultyinvrhandsonlearningenvironments
AT jarrodknibbe pauseforsuccessharnessinginteractiondelayandtargetselectiondifficultyinvrhandsonlearningenvironments
AT eduardovelloso pauseforsuccessharnessinginteractiondelayandtargetselectiondifficultyinvrhandsonlearningenvironments