Combining Virtual Reality Visual Novels and Social Stories to Support Social and Emotional Development in Children with Autism Spectrum Disorder

Autism Spectrum Disorder (ASD) is a neurodevelopmental condition affecting social interaction, communication, and emotional regulation, often requiring specialized educational approaches. Traditional teaching methods may not meet the needs of children with ASD, while visual and interactive formats t...

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Main Authors: Katerina Atsalaki, Ioannis Kazanidis
Format: Article
Language:English
Published: MDPI AG 2025-06-01
Series:Applied Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-3417/15/12/6584
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author Katerina Atsalaki
Ioannis Kazanidis
author_facet Katerina Atsalaki
Ioannis Kazanidis
author_sort Katerina Atsalaki
collection DOAJ
description Autism Spectrum Disorder (ASD) is a neurodevelopmental condition affecting social interaction, communication, and emotional regulation, often requiring specialized educational approaches. Traditional teaching methods may not meet the needs of children with ASD, while visual and interactive formats tend to be more effective. This study examines the use of a virtual reality (VR) visual novel incorporating social stories to support social–emotional learning in children with Level 1 ASD. The intervention used an interactive, choice-based VR environment simulating everyday social situations. Four primary school students participated in a one-week case study, during which they engaged with the VR prototype. Teachers observed the students and provided feedback through questionnaires and interviews. Results showed high engagement with observable social communication behaviors and emotional responses in one participant but no consistent short-term changes across the group. All teachers expressed positive views, noting the tool’s visual clarity, ease of use, and alignment with ASD learners’ needs. Usability challenges were minimal but included pacing delays and difficulties managing impulsive behavior. Although limited by sample size and short duration, the findings indicate that VR visual novels are a promising and acceptable approach for practicing social–emotional skills in inclusive classrooms. Further research is needed to evaluate long-term effects and enhance adaptability.
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spelling doaj-art-36ec34c21f8049289f6d29dd6faabc712025-08-20T03:27:15ZengMDPI AGApplied Sciences2076-34172025-06-011512658410.3390/app15126584Combining Virtual Reality Visual Novels and Social Stories to Support Social and Emotional Development in Children with Autism Spectrum DisorderKaterina Atsalaki0Ioannis Kazanidis1Department of Informatics, Democritus University of Thrace, 65404 Kavala, GreeceDepartment of Informatics, Democritus University of Thrace, 65404 Kavala, GreeceAutism Spectrum Disorder (ASD) is a neurodevelopmental condition affecting social interaction, communication, and emotional regulation, often requiring specialized educational approaches. Traditional teaching methods may not meet the needs of children with ASD, while visual and interactive formats tend to be more effective. This study examines the use of a virtual reality (VR) visual novel incorporating social stories to support social–emotional learning in children with Level 1 ASD. The intervention used an interactive, choice-based VR environment simulating everyday social situations. Four primary school students participated in a one-week case study, during which they engaged with the VR prototype. Teachers observed the students and provided feedback through questionnaires and interviews. Results showed high engagement with observable social communication behaviors and emotional responses in one participant but no consistent short-term changes across the group. All teachers expressed positive views, noting the tool’s visual clarity, ease of use, and alignment with ASD learners’ needs. Usability challenges were minimal but included pacing delays and difficulties managing impulsive behavior. Although limited by sample size and short duration, the findings indicate that VR visual novels are a promising and acceptable approach for practicing social–emotional skills in inclusive classrooms. Further research is needed to evaluate long-term effects and enhance adaptability.https://www.mdpi.com/2076-3417/15/12/6584autism spectrum disordervirtual realitysocial skillscommunicationemotional skillsvisual novels
spellingShingle Katerina Atsalaki
Ioannis Kazanidis
Combining Virtual Reality Visual Novels and Social Stories to Support Social and Emotional Development in Children with Autism Spectrum Disorder
Applied Sciences
autism spectrum disorder
virtual reality
social skills
communication
emotional skills
visual novels
title Combining Virtual Reality Visual Novels and Social Stories to Support Social and Emotional Development in Children with Autism Spectrum Disorder
title_full Combining Virtual Reality Visual Novels and Social Stories to Support Social and Emotional Development in Children with Autism Spectrum Disorder
title_fullStr Combining Virtual Reality Visual Novels and Social Stories to Support Social and Emotional Development in Children with Autism Spectrum Disorder
title_full_unstemmed Combining Virtual Reality Visual Novels and Social Stories to Support Social and Emotional Development in Children with Autism Spectrum Disorder
title_short Combining Virtual Reality Visual Novels and Social Stories to Support Social and Emotional Development in Children with Autism Spectrum Disorder
title_sort combining virtual reality visual novels and social stories to support social and emotional development in children with autism spectrum disorder
topic autism spectrum disorder
virtual reality
social skills
communication
emotional skills
visual novels
url https://www.mdpi.com/2076-3417/15/12/6584
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AT ioanniskazanidis combiningvirtualrealityvisualnovelsandsocialstoriestosupportsocialandemotionaldevelopmentinchildrenwithautismspectrumdisorder