Good Behavior Game: Effects on Disruptive Behaviors of Students with and Without Special Educational Needs in Inclusive Setting

The Good Behavior Game (GBG) is a practical and evidence-based classroom management strategy that requires minimal time and resources to learn and implement. This study investigates the effectiveness of the GBG in reducing disruptive behaviors among students with special educational needs (SEN) and...

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Bibliographic Details
Main Authors: Emrah Gulboy, Hicran Denizli-Gulboy, Salih Rakap
Format: Article
Language:English
Published: MDPI AG 2025-02-01
Series:Behavioral Sciences
Subjects:
Online Access:https://www.mdpi.com/2076-328X/15/2/177
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