Gestes de lecture numérique et lecture immersive de science-fiction

Science fiction invests digital literature, as much by its themes as by the very desire to dream of literary forms of the future, allowing to summon technologies to write SF worlds as close as possible to the needs of the works. Digital literature, meanwhile, offers science fiction a range of forms...

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Main Author: Emmanuelle Lescouet
Format: Article
Language:fra
Published: Université Gustave Eiffel 2022-12-01
Series:ReS Futurae
Subjects:
Online Access:https://journals.openedition.org/resf/11364
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author Emmanuelle Lescouet
author_facet Emmanuelle Lescouet
author_sort Emmanuelle Lescouet
collection DOAJ
description Science fiction invests digital literature, as much by its themes as by the very desire to dream of literary forms of the future, allowing to summon technologies to write SF worlds as close as possible to the needs of the works. Digital literature, meanwhile, offers science fiction a range of forms and gestures of reading that allow us to rethink immersion (Ryan 2001; Triclot 2017). It is necessary to understand how these allow a superposition of the second world and the reader’s everyday life to consider digital science fiction narratives. For example, notifications (Bouchardon 2012), such as the Lifeline series, by including extradiegetic duration, expectation, and intimate messaging interfaces superimpose temporalities, while geolocated works, such as It Must Have Been Dark by Then, allow for glimpses of the places around us as futuristic or dystopian settings. The very presence of a means of interaction in the hands of the reader places him/her in a particular position of reception and exploration of the universe. The latter will also influence, bringing the work closer to the body when it summons the tactile or on VR headset, but on the contrary putting it at distance with a controller.
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spelling doaj-art-3024ac8a94284b22aac4a55ded1ef7212025-08-20T03:33:02ZfraUniversité Gustave EiffelReS Futurae2264-69492022-12-012010.4000/resf.11364Gestes de lecture numérique et lecture immersive de science-fictionEmmanuelle LescouetScience fiction invests digital literature, as much by its themes as by the very desire to dream of literary forms of the future, allowing to summon technologies to write SF worlds as close as possible to the needs of the works. Digital literature, meanwhile, offers science fiction a range of forms and gestures of reading that allow us to rethink immersion (Ryan 2001; Triclot 2017). It is necessary to understand how these allow a superposition of the second world and the reader’s everyday life to consider digital science fiction narratives. For example, notifications (Bouchardon 2012), such as the Lifeline series, by including extradiegetic duration, expectation, and intimate messaging interfaces superimpose temporalities, while geolocated works, such as It Must Have Been Dark by Then, allow for glimpses of the places around us as futuristic or dystopian settings. The very presence of a means of interaction in the hands of the reader places him/her in a particular position of reception and exploration of the universe. The latter will also influence, bringing the work closer to the body when it summons the tactile or on VR headset, but on the contrary putting it at distance with a controller.https://journals.openedition.org/resf/11364reading theoryelectronic literatureimmersioninteractive fictionsocial media
spellingShingle Emmanuelle Lescouet
Gestes de lecture numérique et lecture immersive de science-fiction
ReS Futurae
reading theory
electronic literature
immersion
interactive fiction
social media
title Gestes de lecture numérique et lecture immersive de science-fiction
title_full Gestes de lecture numérique et lecture immersive de science-fiction
title_fullStr Gestes de lecture numérique et lecture immersive de science-fiction
title_full_unstemmed Gestes de lecture numérique et lecture immersive de science-fiction
title_short Gestes de lecture numérique et lecture immersive de science-fiction
title_sort gestes de lecture numerique et lecture immersive de science fiction
topic reading theory
electronic literature
immersion
interactive fiction
social media
url https://journals.openedition.org/resf/11364
work_keys_str_mv AT emmanuellelescouet gestesdelecturenumeriqueetlectureimmersivedesciencefiction